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authorWillian Padovani Germano <wpgermano@gmail.com>2004-10-20 09:51:24 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2004-10-20 09:51:24 +0400
commitfa9135385a38c9289a2dfa2320c20b68d782c1e4 (patch)
treef011e964789f9d9c37f18dfc72de661a525ecf3c /source/blender/python/api2_2x/doc/API_intro.py
parentf2f004af2df9733761cf9d4888e883a8c5f0d3e9 (diff)
BPython:
- Blender.Window: added function GetPerspMatrix() (Tom Musgrave's patch, thanks); - added Chris Want's patch to tell argc, argv to the Python interpreter (thanks, Hos); - Blender.Image: added image.glFree() to free textures bound by the recently added image.glLoad() (both suggested by Campbell Barton -- thanks, with these Blender can be used to load textures for scripts); - Blender.Sound: removed for now at least a few get/set methods of vars that can't be accessed via interface; - renamed Get/makeActive to Get/setCurrent in Blender.World (actually added alias for now), same in Blender.Sound: renamed makeActive to setCurrent. Stephen Swaney pointed this some weeks ago, we should stick to one naming convention. - added documentation for Sound and Window.Theme modules and the other added functions, made other small updates. - Blender.Object: made 'worldspace' become the default output of .getMatrix and .mat/.matrix: after reading a discussion on blender.org's Python forum where eeshlo mentioned the pre 2.34 default was worldspace, I took a better look at Blender's relevant code, confirmed, talked to Theeth about this and as he suggested am changing the default back to 'worldspace'.
Diffstat (limited to 'source/blender/python/api2_2x/doc/API_intro.py')
-rw-r--r--source/blender/python/api2_2x/doc/API_intro.py6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/python/api2_2x/doc/API_intro.py b/source/blender/python/api2_2x/doc/API_intro.py
index 94f583211fc..8f684c79144 100644
--- a/source/blender/python/api2_2x/doc/API_intro.py
+++ b/source/blender/python/api2_2x/doc/API_intro.py
@@ -34,11 +34,13 @@ The Blender Python API Reference
- L{Scene} (*)
- L{Radio}
- L{Render}
+ - L{Sound} (new)
- L{Text}
- L{Texture}
- L{Types}
- - L{Window}
- - L{World}
+ - L{Window} (*)
+ - L{Theme} (new)
+ - L{World} (*)
- L{sys<Sys>}
(*) - marks updated.