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authorWillian Padovani Germano <wpgermano@gmail.com>2004-07-20 12:16:46 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2004-07-20 12:16:46 +0400
commit7b3b3ae432f692ed32f57aa70bdab5b89a05be21 (patch)
tree5cb77a8ba082858798b6312a8b6d20824abaaf53 /source/blender/python/api2_2x/doc/Blender.py
parent9bf16550706c7fdf22d6d76b0e5a41ec3b538fbc (diff)
Trying to fix bug reported by Peter den Bak and Meino Christian Cramer (thanks!):
-- splash screen disappeared (duh, I did that!) and Blender quits upon exiting from some 225 games: It was troublesome to find how to run demos in general with the screen correctly redrawn before they started, etc. Ended up making the above error in screenmain(). About the games, I don't have them and will need some time to get the files for testing, but I'll do it, though only on linux. BPython: -- Window: added GetScreens, SetScreen and improved GetScreenInfo. -- Object, NMesh: updated (added in NMesh) method getMaterials to return either only valid materials as before or also empty slots (as None). This previous omission can be considered a bug, since it made info about materials incomplete / incompatible with face mat indices. Thanks Yann Vernier for bringing this up and sending/proposing a patch that also fixed a bug related to assigning lists of materials with different lengths to obj and its mesh. setMaterials also accepts Py_None entries now, which become empty slots in Blender. -- doc updates.
Diffstat (limited to 'source/blender/python/api2_2x/doc/Blender.py')
-rw-r--r--source/blender/python/api2_2x/doc/Blender.py11
1 files changed, 6 insertions, 5 deletions
diff --git a/source/blender/python/api2_2x/doc/Blender.py b/source/blender/python/api2_2x/doc/Blender.py
index 985608b53b4..38a3cbc67bc 100644
--- a/source/blender/python/api2_2x/doc/Blender.py
+++ b/source/blender/python/api2_2x/doc/Blender.py
@@ -53,11 +53,11 @@ The Blender Python API Reference
Introduction:
-------------
- This Reference documents the Blender Python API, a growing collection of
- Python modules (libs) that give access to part of the program's internal data
- and functions.
+ This reference documents the Blender Python API, a growing collection of
+ Python modules (libraries) that give access to part of the program's internal
+ data and functions.
- Through scripting, Blender can be extended in realtime. Possibilities range
+ Through scripting Blender can be extended in realtime. Possibilities range
from simple functionality to importers / exporters and even more complex
"applications". Blender scripts are written in
U{Python <www.python.org>}, an impressive high level, multi-paradigm,
@@ -66,7 +66,8 @@ The Blender Python API Reference
@author: The Blender Python Team
@requires: Blender 2.34 or newer.
@version: 2.34
-@see: U{www.blender.org<http://www.blender.org>}
+@see: U{www.blender.org<http://www.blender.org>}: documentation and forum
+@see: U{www.elysiun.com<http://www.elysiun.com>}: user forum
@see: U{projects.blender.org<http://projects.blender.org>}
@see: U{www.python.org<http://www.python.org>}
@see: U{www.python.org/doc<http://www.python.org/doc>}