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authorWillian Padovani Germano <wpgermano@gmail.com>2004-07-25 20:55:45 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2004-07-25 20:55:45 +0400
commitc50e3f374fe08713b573559904c5f53d852c5e13 (patch)
treec5bc2eb290f96c6ad4916de6f5b15c57ffcb79a7 /source/blender/python/api2_2x/doc/Blender.py
parentfe9336eb880a1a97121e5f2a6a94c93870d4549b (diff)
BPython:
- new submodule Scene.Radio, for radiosity: still incomplete, but in shape for demos, updated SConscript to include it; - new functions in Window module; - doc updates: adding a todo file and a new start page for our docs: API_intro.py + other updates; - small fix in Ipo.c provided by Damien McGuinnes (thanks!): Nathan has a patch with IPO additions and fixes for this and more, but until it is committed, there's this fix for Ipo.getCurve('LocX'), LocY, Z and QuatW,X,Y,Z too, according to Damien. Other files: - radpreprocess.c: added check for "during_script()" so eventual msgs don't popup during scripts; - drawmesh.c: made a pointer (display list) be checked before accessed, fixes crash in scripts that forget to update display lists for subsurf meshes when a 3d view is in textured view mode. Script: updated bevel_center by Loic Berthe.
Diffstat (limited to 'source/blender/python/api2_2x/doc/Blender.py')
-rw-r--r--source/blender/python/api2_2x/doc/Blender.py62
1 files changed, 3 insertions, 59 deletions
diff --git a/source/blender/python/api2_2x/doc/Blender.py b/source/blender/python/api2_2x/doc/Blender.py
index 38a3cbc67bc..5fab895bb15 100644
--- a/source/blender/python/api2_2x/doc/Blender.py
+++ b/source/blender/python/api2_2x/doc/Blender.py
@@ -11,66 +11,10 @@
# Draw.py Image.py Text.py Lattice.py Texture.py Registry.py Sys.py Mathutils.py
"""
-The main Blender module (*).
+The main Blender module.
-The Blender Python API Reference
-================================
-
- Submodules:
- -----------
-
- - L{Armature}
- - L{Bone}
- - L{NLA}
- - L{BGL}
- - L{Camera} (*)
- - L{Curve}
- - L{Draw} (*)
- - L{Effect}
- - L{Image} (*)
- - L{Ipo}
- - L{Lamp} (*)
- - L{Lattice}
- - L{Library}
- - L{Material} (*)
- - L{Mathutils}
- - L{Metaball} (*)
- - L{NMesh}
- - L{Noise}
- - L{Object} (*)
- - L{Registry}
- - L{Scene} (*)
- - L{Render}
- - L{Text}
- - L{Texture}
- - L{Types}
- - L{Window} (* important: L{Window.EditMode})
- - L{World} (*)
- - L{sys<Sys>} (*)
-
- (*) - marks updated.
-
- Introduction:
- -------------
-
- This reference documents the Blender Python API, a growing collection of
- Python modules (libraries) that give access to part of the program's internal
- data and functions.
-
- Through scripting Blender can be extended in realtime. Possibilities range
- from simple functionality to importers / exporters and even more complex
- "applications". Blender scripts are written in
- U{Python <www.python.org>}, an impressive high level, multi-paradigm,
- open-source language.
-
-@author: The Blender Python Team
-@requires: Blender 2.34 or newer.
-@version: 2.34
-@see: U{www.blender.org<http://www.blender.org>}: documentation and forum
-@see: U{www.elysiun.com<http://www.elysiun.com>}: user forum
-@see: U{projects.blender.org<http://projects.blender.org>}
-@see: U{www.python.org<http://www.python.org>}
-@see: U{www.python.org/doc<http://www.python.org/doc>}
+Blender
+=======
"""
def Set (request, data):