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author | Willian Padovani Germano <wpgermano@gmail.com> | 2004-06-24 13:43:13 +0400 |
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committer | Willian Padovani Germano <wpgermano@gmail.com> | 2004-06-24 13:43:13 +0400 |
commit | 61efb63b0c7e4bdb62d2d4007205db34ed627623 (patch) | |
tree | a1ba4ec29dbd028b9bd930c81d67284affcab3b9 /source/blender/python/api2_2x/doc/NMesh.py | |
parent | 5b57d007a4f123a23f704a8d4aff431588e439b7 (diff) |
BPython:
- Added function Blender.Save(filename) to save .blend files.
- Added scriptlink-related methods (get, clear, add) to Scene and Materials. Will still add method remove and add these methods to World, Object, Camera and Lamp.
- Updates and small fixes in docs.
Diffstat (limited to 'source/blender/python/api2_2x/doc/NMesh.py')
-rw-r--r-- | source/blender/python/api2_2x/doc/NMesh.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/python/api2_2x/doc/NMesh.py b/source/blender/python/api2_2x/doc/NMesh.py index d7a087a30e4..a1f9e9434bb 100644 --- a/source/blender/python/api2_2x/doc/NMesh.py +++ b/source/blender/python/api2_2x/doc/NMesh.py @@ -349,7 +349,7 @@ class NMesh: """ Remove all mesh keys stored in this mesh. @rtype: bool - @return: True if succesful or False if this NMesh wasn't linked to a real + @return: True if successful or False if this NMesh wasn't linked to a real Blender Mesh yet (or was, but the Mesh had no keys). @warn: Currently the mesh keys from meshs that are grabbed with NMesh.GetRaw() or .GetRawFromObject() are preserved, so if you want to |