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authorWillian Padovani Germano <wpgermano@gmail.com>2004-07-28 21:46:29 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2004-07-28 21:46:29 +0400
commit6b1eb45dda4e61c143c608de8e429a34a31e453f (patch)
treed9b06405b2c7deb69c00105173b2949ed31c3a6f /source/blender/python/api2_2x/doc/NMesh.py
parentd2da4f7160974717ee0c7fd2c4030055cffe1312 (diff)
Scripts:
- Campbell Barton updated his sel_same.py script; - Added to Mesh scripts a call to Window.EditMode(0) to leave editmode before changing meshes. BPython: - small doc fixes / updates; - added a call to undo_push_mesh inside Window.EditMode(0). Mesh scripts could change the mesh but not the editmesh -- that would then overwrite the changed mesh. Made all mesh scripts leave edit mode before changing a mesh.
Diffstat (limited to 'source/blender/python/api2_2x/doc/NMesh.py')
-rw-r--r--source/blender/python/api2_2x/doc/NMesh.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/python/api2_2x/doc/NMesh.py b/source/blender/python/api2_2x/doc/NMesh.py
index 664e061463e..b98793e3798 100644
--- a/source/blender/python/api2_2x/doc/NMesh.py
+++ b/source/blender/python/api2_2x/doc/NMesh.py
@@ -400,7 +400,7 @@ class NMesh:
@rtype: bool
@return: True if successful or False if this NMesh wasn't linked to a real
Blender Mesh yet (or was, but the Mesh had no keys).
- @warn: Currently the mesh keys from meshs that are grabbed with
+ @warn: Currently the mesh keys from meshes that are grabbed with
NMesh.GetRaw() or .GetRawFromObject() are preserved, so if you want to
clear them or don't want them at all, remember to call this method. Of
course NMeshes created with NMesh.New() don't have mesh keys until you