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author | Willian Padovani Germano <wpgermano@gmail.com> | 2004-01-20 07:57:47 +0300 |
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committer | Willian Padovani Germano <wpgermano@gmail.com> | 2004-01-20 07:57:47 +0300 |
commit | 57b91ddce887e097b1f1c7ca5f502c0ec2ffa084 (patch) | |
tree | fea0979d6e5df04c704a8c027a29dc1ec97ac689 /source/blender/python/api2_2x/doc/NMesh.py | |
parent | 32fa24339e31c12edfafe72682d8b0705f8a2f97 (diff) |
Scripts in menus:
- now the file .Bpymenus is in ~/.blender/, please delete the old one
- both ~/.blender/scripts/ and (if set) user pref scripts dir are scanned for scripts
- 2 scripts of the same group with the same name, one in each dir: user pref overwrites the other's entry
- fixed the problem with trailing backslash, was my fault (used NULL instead of "/" for relbase in BLI_make_file_string
- slightly changed msgs to be less verbose and parsing to be more forgiving
- if a script registers with a wrong group, 'Misc' is used instead
- 'Blender' tag is now checked, gives a warning (notice) msg if script is newer than Blender program
Blender.NMesh module and doc:
- added vertex.sel var to get/set selection state of vertex.
Diffstat (limited to 'source/blender/python/api2_2x/doc/NMesh.py')
-rw-r--r-- | source/blender/python/api2_2x/doc/NMesh.py | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/doc/NMesh.py b/source/blender/python/api2_2x/doc/NMesh.py index 8d3031fdba6..4e4680ef0cb 100644 --- a/source/blender/python/api2_2x/doc/NMesh.py +++ b/source/blender/python/api2_2x/doc/NMesh.py @@ -3,6 +3,8 @@ """ The Blender.NMesh submodule. +B{New}: vertex selection. + Mesh Data ========= @@ -175,6 +177,8 @@ class NMVert: @cvar uvco: The vertex texture "sticky" coordinates. @type index: int @cvar index: The vertex index, if owned by a mesh. + @type sel: int + @cvar sel: The selection state (selected:1, unselected:0) of this vertex. @warn: There are two kinds of uv texture coordinates in Blender: per vertex ("sticky") and per face vertex (uv in L{NMFace}). In the first, there's only one uv pair of coordinates for each vertex in the mesh. In the |