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author | Willian Padovani Germano <wpgermano@gmail.com> | 2003-07-27 00:19:01 +0400 |
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committer | Willian Padovani Germano <wpgermano@gmail.com> | 2003-07-27 00:19:01 +0400 |
commit | c886b5a7bf4ebf25e5a6ed9995cbff9c61f4e9c3 (patch) | |
tree | 4f2b597861c9294471b8255dd72eea6d47a0ae68 /source/blender/python/api2_2x/doc/NMesh.py | |
parent | f84d02e42d0979fd463fdaf04f74cb3a34105104 (diff) |
Exppython docs:
Fixing a small comment in the nmesh doc, to avoid confusion.
Diffstat (limited to 'source/blender/python/api2_2x/doc/NMesh.py')
-rw-r--r-- | source/blender/python/api2_2x/doc/NMesh.py | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/python/api2_2x/doc/NMesh.py b/source/blender/python/api2_2x/doc/NMesh.py index 37bc15b2d59..c8fe8390a1e 100644 --- a/source/blender/python/api2_2x/doc/NMesh.py +++ b/source/blender/python/api2_2x/doc/NMesh.py @@ -281,11 +281,11 @@ class NMesh : @param frame: The Scene frame where the mesh key should be inserted. If None, the current frame is used. @warn: This and L{removeAllKeys} were included in this release only to - make accessing vertex keys possible, but are not a proper solution. - For example, it seems that 'frame' should be kept in the range [1, 100] + make accessing vertex keys possible, but may not be a proper solution + and may be substituted by something better later. For example, it + seems that 'frame' should be kept in the range [1, 100] (the curves can be manually tweaked in the Ipo Curve Editor window in - Blender itself later). In the future a complete Key module should be - created. + Blender itself later). """ def removeAllKeys(): |