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author | Willian Padovani Germano <wpgermano@gmail.com> | 2003-07-22 04:27:03 +0400 |
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committer | Willian Padovani Germano <wpgermano@gmail.com> | 2003-07-22 04:27:03 +0400 |
commit | de608898659ea46b1c8dd590cfcd405dc85ccb3f (patch) | |
tree | 00ce951d22fea2bd15725325b3e26e104636aa3b /source/blender/python/api2_2x/doc/NMesh.py | |
parent | 9a5cf3cb6679c111794856f038231eab1976826e (diff) |
Exppython docs:
- Updates and fixes to the documentation files, only, no code involved.
Diffstat (limited to 'source/blender/python/api2_2x/doc/NMesh.py')
-rw-r--r-- | source/blender/python/api2_2x/doc/NMesh.py | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/doc/NMesh.py b/source/blender/python/api2_2x/doc/NMesh.py index b66fc0b19f0..37bc15b2d59 100644 --- a/source/blender/python/api2_2x/doc/NMesh.py +++ b/source/blender/python/api2_2x/doc/NMesh.py @@ -280,6 +280,12 @@ class NMesh : @type frame: int @param frame: The Scene frame where the mesh key should be inserted. If None, the current frame is used. + @warn: This and L{removeAllKeys} were included in this release only to + make accessing vertex keys possible, but are not a proper solution. + For example, it seems that 'frame' should be kept in the range [1, 100] + (the curves can be manually tweaked in the Ipo Curve Editor window in + Blender itself later). In the future a complete Key module should be + created. """ def removeAllKeys(): |