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authorWillian Padovani Germano <wpgermano@gmail.com>2004-07-25 20:55:45 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2004-07-25 20:55:45 +0400
commitc50e3f374fe08713b573559904c5f53d852c5e13 (patch)
treec5bc2eb290f96c6ad4916de6f5b15c57ffcb79a7 /source/blender/python/api2_2x/doc/Radio.py
parentfe9336eb880a1a97121e5f2a6a94c93870d4549b (diff)
BPython:
- new submodule Scene.Radio, for radiosity: still incomplete, but in shape for demos, updated SConscript to include it; - new functions in Window module; - doc updates: adding a todo file and a new start page for our docs: API_intro.py + other updates; - small fix in Ipo.c provided by Damien McGuinnes (thanks!): Nathan has a patch with IPO additions and fixes for this and more, but until it is committed, there's this fix for Ipo.getCurve('LocX'), LocY, Z and QuatW,X,Y,Z too, according to Damien. Other files: - radpreprocess.c: added check for "during_script()" so eventual msgs don't popup during scripts; - drawmesh.c: made a pointer (display list) be checked before accessed, fixes crash in scripts that forget to update display lists for subsurf meshes when a 3d view is in textured view mode. Script: updated bevel_center by Loic Berthe.
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diff --git a/source/blender/python/api2_2x/doc/Radio.py b/source/blender/python/api2_2x/doc/Radio.py
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+# Blender.Scene.Radio module and the Radiosity PyType object
+
+"""
+The Blender.Scene.Radio submodule.
+
+Radio
+=====
+
+This module gives access to B{Scene Radiosity Contexts} in Blender.
+
+Example::
+ import Blender
+ from Blender import Scene
+
+ # Only the current scene has a radiosity context.
+ # Naturally, any scene can be made the current one
+ # with scene.makeCurrent()
+
+ scn = Scene.GetCurrent()
+
+ # this is the only way to access the radiosity object:
+
+ radio = scn.getRadiosityContext()
+
+ radio.setDrawType('Gouraud')
+ radio.setMode('ShowLimits', 'Z')
+
+ radio.collectMeshes() # prepare patches
+ radio.go() # calculate radiosity
+ Blender.Redraw(-1)
+
+
+@type Modes: readonly dictionary
+@var Modes:
+ - ShowLimits
+ - Z
+
+@type DrawTypes: readonly dictionary
+@var DrawTypes:
+ - Wire
+ - Solid
+ - Gouraud
+"""
+
+class Radio:
+ """
+ The Radiosity object
+ ====================
+ This object wraps the current Scene's radiosity context in Blender.
+ """
+
+ def go():
+ """
+ Start the radiosity simulation. Remember to call L{collectMeshes} first.
+ """
+
+ def collectMeshes():
+ """
+ Convert selected visible meshes to patches for radiosity calculation.
+ """
+
+ def freeData():
+ """
+ Release all memory used by radiosity.
+ """
+