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authorTon Roosendaal <ton@blender.org>2004-01-23 21:29:14 +0300
committerTon Roosendaal <ton@blender.org>2004-01-23 21:29:14 +0300
commit5aad4bfceb454974e0800bfab08271c8b3baaff3 (patch)
treeeebb9ffa857f666118ea927dc676e72c64d75759 /source/blender/python/api2_2x/doc/Registry.py
parent6b781f19bcda2524eff6f6df349ee9fc2a2e424c (diff)
- fix for raytrace render; when you render ray_transp material, it didn't
recalculate the O.dxno and O.dyno for each pixel. This causes scanline errors (stripes) when in same scanline something else is called that calculates O.dxno/dyno...
Diffstat (limited to 'source/blender/python/api2_2x/doc/Registry.py')
0 files changed, 0 insertions, 0 deletions