diff options
author | Campbell Barton <ideasman42@gmail.com> | 2007-01-13 08:06:28 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2007-01-13 08:06:28 +0300 |
commit | a935c48fec910f67ba3679e295d9e35fe44ce214 (patch) | |
tree | e82ec40dd003e6ec67decc7d44ae09c7653af7cf /source/blender/python/api2_2x/doc/Texture.py | |
parent | 156ac69aad5babbe7c610dfed1a8d808b4b58fb7 (diff) |
added stress and tangent to MTex and texture mapping dict
Diffstat (limited to 'source/blender/python/api2_2x/doc/Texture.py')
-rw-r--r-- | source/blender/python/api2_2x/doc/Texture.py | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/doc/Texture.py b/source/blender/python/api2_2x/doc/Texture.py index bd946298567..ab10299349f 100644 --- a/source/blender/python/api2_2x/doc/Texture.py +++ b/source/blender/python/api2_2x/doc/Texture.py @@ -200,6 +200,8 @@ Example:: - WIN - Use screen coordinates as texture coordinates - VIEW - Pass camera view vector on to the texture (World texture only!) - STICK - Use mesh sticky coordinates for the texture coordinates + - STRESS - Use mesh stress coordinates for the texture coordinates + - TANGENT - Use mesh tangent coordinates for the texture coordinates @type TexCo: readonly dictionary @var MapTo: Flags for MTex.mapto. |