diff options
author | Ken Hughes <khughes@pacific.edu> | 2008-05-01 22:52:26 +0400 |
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committer | Ken Hughes <khughes@pacific.edu> | 2008-05-01 22:52:26 +0400 |
commit | a87d82023a2790ae62032eb8c272bda0262c5a23 (patch) | |
tree | 79dbd1d90764a33663bc1b17e5f825fb611bc7cc /source/blender/python/api2_2x/doc | |
parent | 3eac2b2faa5748c319352367c0dd6b7d6c358fe2 (diff) |
Add library.name attribute, which returns the actual library name used by blender (this may be different from the library.filename attribute).
Diffstat (limited to 'source/blender/python/api2_2x/doc')
-rw-r--r-- | source/blender/python/api2_2x/doc/LibData.py | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/python/api2_2x/doc/LibData.py b/source/blender/python/api2_2x/doc/LibData.py index 01f09521cbe..47bd7fdb763 100644 --- a/source/blender/python/api2_2x/doc/LibData.py +++ b/source/blender/python/api2_2x/doc/LibData.py @@ -33,9 +33,8 @@ def load(filename,relative=False): @type filename: string @param filename: The filename of a Blender file. Filenames starting with "//" will be loaded relative to the blend file's location. - @type relative: int - @param relative: Convert relative paths to absolute paths (default). -Setting this parameter to True will leave paths relative. + @type relative: boolean + @param relative: Convert relative paths to absolute paths (default). Setting this parameter to True will leave paths relative. @rtype: Library @return: return a L{Library} object. """ @@ -49,8 +48,10 @@ class Libraries: It provides access to scenes, objects, meshes, curves, metaballs, materials, textures, images, lattices, lamps, cameras, ipos, worlds, fonts, texts, sounds, groups, armatures, and actions. - @ivar filename: The path to the library + @ivar filename: The filename of the library, as supplied by user. @type filename: string + @ivar name: The path to the library, as used by Blender. If the filename supplied by the user is relative, but the relative option to L{library.load()<load>} is False, the name will be the absolute path. + @type name: string @ivar scenes: library L{scene<Scene.Scene>} data @type scenes: L{LibData} @ivar objects: library L{object<Object.Object>} data |