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author | Campbell Barton <ideasman42@gmail.com> | 2007-11-09 13:29:19 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2007-11-09 13:29:19 +0300 |
commit | ddf2336084e7d9c2b1b07897acca2db5cb02fc95 (patch) | |
tree | 253150e45d2ee42f997219eae382871fa5ef113b /source/blender/python/api2_2x/doc | |
parent | 95661081f9e25011a91e6263e83501ad74085bf8 (diff) |
curve2tree - animation settings - speed and magnitude
Python api - texture.evaluate can now accept tuples of numbers as well as vectors
Diffstat (limited to 'source/blender/python/api2_2x/doc')
-rw-r--r-- | source/blender/python/api2_2x/doc/Texture.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/python/api2_2x/doc/Texture.py b/source/blender/python/api2_2x/doc/Texture.py index 004cd2df274..823f34b14bd 100644 --- a/source/blender/python/api2_2x/doc/Texture.py +++ b/source/blender/python/api2_2x/doc/Texture.py @@ -480,7 +480,7 @@ class Texture: The return value is a 4D vector where (x,y,z,w) are (red, green, blue, intensity) For greyscale textures, often intensity only will be used. - @type coord: vector + @type coord: vector or tuple of 3 numbers """ import id_generics |