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author | Willian Padovani Germano <wpgermano@gmail.com> | 2003-06-09 08:01:48 +0400 |
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committer | Willian Padovani Germano <wpgermano@gmail.com> | 2003-06-09 08:01:48 +0400 |
commit | 864e5640f701684c416812fa6a05ccff7a64a73f (patch) | |
tree | 12d72a3b39bf48c2894ca76a8cc007a6e8916841 /source/blender/python/api2_2x/modules.h | |
parent | 51850586a86e761ae6af9ff15542a1a231de99da (diff) |
* Applied a small fix to a bug reported by Guignot:
When a script that used setAttr for Camera Data objs (the bug also
affected some other modules) was executed multiple times, Blender
would crash after, let's say, the first 5 or 6 tries. Problem, as
Guignot pointed, was with reference counting. Should be ok now, all
affected modules were fixed.
* The Scene module is now "complete" (= 2.25).
* Made some necessary updates to Object and NMesh.
Diffstat (limited to 'source/blender/python/api2_2x/modules.h')
-rw-r--r-- | source/blender/python/api2_2x/modules.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/python/api2_2x/modules.h b/source/blender/python/api2_2x/modules.h index 05dc1a5f152..9079f8b6b0f 100644 --- a/source/blender/python/api2_2x/modules.h +++ b/source/blender/python/api2_2x/modules.h @@ -73,7 +73,10 @@ int Scene_CheckPyObject (PyObject *pyobj); PyObject * M_Types_Init (void); /* NMesh Data */ -PyObject * M_NMesh_Init (void); +PyObject * M_NMesh_Init (void); +PyObject * NMesh_CreatePyObject (struct Camera *cam); +Camera * NMesh_FromPyObject (PyObject *pyobj); +int NMesh_CheckPyObject (PyObject *pyobj); /* Material */ PyObject * M_Material_Init (void); |