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authorWillian Padovani Germano <wpgermano@gmail.com>2004-08-17 08:26:00 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2004-08-17 08:26:00 +0400
commit446e1fae7c14cd4b5035d447c5b011f6fab9e806 (patch)
tree1c9cbf850f59111d6c1d38dfd8ed021934743c94 /source/blender/python/api2_2x/modules.h
parent5a39312392858daafa6b05664a1cc03971f9ca42 (diff)
** Note: two new files added, projectfiles will need an update.
Scripts: Campbell Barton (Ideasman, thanks) updated his Wavefront OBJ importer. BPython: - Finally committed pending contributions: Chris Keith wrote the Blender.Sound module -- still some testing to do this week; Joseph (joeedh) added the OnLoad scene script event; Satish Goda added 6 GLU functions to Blender.BGL. Great additions, thanks all! - Small changes to Blender.Load (leave editmode as Blender wants) and Window.EditMode (allow definition of "undo string"); - Fixed bug #1539: Window.RedrawAll() crashed Blender if an empty spacescript was available while using it in a gui-less script. - doc updates.
Diffstat (limited to 'source/blender/python/api2_2x/modules.h')
-rw-r--r--source/blender/python/api2_2x/modules.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/modules.h b/source/blender/python/api2_2x/modules.h
index 77c47f3525e..f6caf46eb16 100644
--- a/source/blender/python/api2_2x/modules.h
+++ b/source/blender/python/api2_2x/modules.h
@@ -203,5 +203,6 @@ PyObject * BGL_Init (void);
PyObject * Mathutils_Init (void);
PyObject * NLA_Init (void);
PyObject * Library_Init (void);
+PyObject * Sound_Init (void);
#endif /* EXPP_modules_h */