diff options
author | Stephen Swaney <sswaney@centurytel.net> | 2004-09-26 00:30:40 +0400 |
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committer | Stephen Swaney <sswaney@centurytel.net> | 2004-09-26 00:30:40 +0400 |
commit | a509b8adc9b8952cdb395c69406e821f57a9a6c7 (patch) | |
tree | 7c0e3c7b81007acc6b3e268e59a6af5fcb4bd93f /source/blender/python/api2_2x/sceneRender.h | |
parent | bd371ddb9ff947d4e598ad04af9402d89fa80d5e (diff) |
Another round in the Great BPy Cleanup:
Run everything thru indent to cleanup spaces vs tabs.
Clean up some of the comments by hand.
BGL.c was not touched due to all that macro wackyness.
There are no functional changes to the code.
Pre-indent versions of source are tagged with
tag bpy-cleanup-20040925 , just in case.
Diffstat (limited to 'source/blender/python/api2_2x/sceneRender.h')
-rw-r--r-- | source/blender/python/api2_2x/sceneRender.h | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/source/blender/python/api2_2x/sceneRender.h b/source/blender/python/api2_2x/sceneRender.h index 965e7b8ce78..c36415227b9 100644 --- a/source/blender/python/api2_2x/sceneRender.h +++ b/source/blender/python/api2_2x/sceneRender.h @@ -1,4 +1,5 @@ /* + * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * @@ -35,17 +36,15 @@ #include <Python.h> #include <DNA_scene_types.h> -//------------------------------------Struct definitions---------------------------------------------------------------------- -typedef struct -{ - PyObject_HEAD - struct RenderData *renderContext; - Scene *scene; -}BPy_RenderData; -//------------------------------------Visible prototypes------------------------------------------------------------------- -PyObject *Render_Init (void); +//------------------------------------Struct definitions------- +typedef struct { + PyObject_HEAD struct RenderData *renderContext; + Scene *scene; +} BPy_RenderData; +//------------------------------------Visible prototypes------- +PyObject *Render_Init( void ); -PyObject *RenderData_CreatePyObject (struct Scene * scene); -int RenderData_CheckPyObject (PyObject * py_obj); +PyObject *RenderData_CreatePyObject( struct Scene *scene ); +int RenderData_CheckPyObject( PyObject * py_obj ); -#endif /* EXPP_SCENERENDER_H */ +#endif /* EXPP_SCENERENDER_H */ |