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authorCampbell Barton <ideasman42@gmail.com>2020-01-07 14:11:19 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-01-07 14:14:36 +0300
commitc128b30bd13bbf48a701fe068fa27c1d21378515 (patch)
treed7cb94213e72d823bfa41f336a67fbaf947efbc7 /source/blender/python/bmesh/bmesh_py_api.c
parentcb1f48ab7f5024715a898b767576ce4258098516 (diff)
Edit Mesh: pass in Mesh instead of BMEditMesh to EDBM_update_generic
This avoids a list lookup in Main (recently added), passing in a mesh instead of an edit-mesh, since the mesh links to the edit-mesh.
Diffstat (limited to 'source/blender/python/bmesh/bmesh_py_api.c')
-rw-r--r--source/blender/python/bmesh/bmesh_py_api.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/python/bmesh/bmesh_py_api.c b/source/blender/python/bmesh/bmesh_py_api.c
index 8ab5e7adea7..7f5b10e6759 100644
--- a/source/blender/python/bmesh/bmesh_py_api.c
+++ b/source/blender/python/bmesh/bmesh_py_api.c
@@ -148,9 +148,9 @@ static PyObject *bpy_bm_update_edit_mesh(PyObject *UNUSED(self), PyObject *args,
{
extern void EDBM_update_generic(
- BMEditMesh * em, const bool do_tessface, const bool is_destructive);
+ struct Mesh * me, const bool do_tessface, const bool is_destructive);
- EDBM_update_generic(me->edit_mesh, do_loop_triangles, is_destructive);
+ EDBM_update_generic(me, do_loop_triangles, is_destructive);
}
Py_RETURN_NONE;