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authorCampbell Barton <ideasman42@gmail.com>2010-07-20 14:41:08 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-07-20 14:41:08 +0400
commit75410037fd0d5ec81ef24c70789b9a684ca86f3f (patch)
tree2dd932c031fcfb729688e28b701f843cd5487593 /source/blender/python/doc
parentef9357365c057e88d79c0701604cb2175d030520 (diff)
- correct some spelling errors.
- remove FreeCamera struct (wasnt used) - remove world color alpha values (not used anywhre).
Diffstat (limited to 'source/blender/python/doc')
-rw-r--r--source/blender/python/doc/epy/Geometry.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/python/doc/epy/Geometry.py b/source/blender/python/doc/epy/Geometry.py
index 717c147b215..f8752a135c3 100644
--- a/source/blender/python/doc/epy/Geometry.py
+++ b/source/blender/python/doc/epy/Geometry.py
@@ -90,7 +90,7 @@ def LineIntersect(vec1, vec2, vec3, vec4):
def PolyFill(polylines):
"""
Takes a list of polylines and calculates triangles that would fill in the polylines.
- Multiple lines can be used to make holes inside a polyline, or fill in 2 seperate lines at once.
+ Multiple lines can be used to make holes inside a polyline, or fill in 2 separate lines at once.
@type polylines: List of lists containing vectors, each representing a closed polyline.
@rtype: list
@return: a list if tuples each a tuple of 3 ints representing a triangle indexing the points given.