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authorCampbell Barton <ideasman42@gmail.com>2011-04-19 10:37:29 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-04-19 10:37:29 +0400
commit6a91cf9adb750810d942104cf6ce5fef5a7bf999 (patch)
treed76bb226a88765eeb76642a33cec34410b75824d /source/blender/python/generic/bpy_internal_import.c
parent217d1aa4613bb604b2da6364971965044592d35f (diff)
noticed a problem with rendering non-active scenes in the node editor.
- the frame from the current scene wasn't used - whereas with rendering it is, set the current frame as is done when node rendering. - camera switching also failed, added a call to it.
Diffstat (limited to 'source/blender/python/generic/bpy_internal_import.c')
0 files changed, 0 insertions, 0 deletions