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authorCampbell Barton <ideasman42@gmail.com>2011-03-29 20:12:25 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-03-29 20:12:25 +0400
commitf4ba9495c506f462fcad1c7db4d8fa2aae147a6f (patch)
tree3fdb8aef60b9187e898f6de6a64495b5aa1e7a98 /source/blender/python/generic/bpy_internal_import.h
parentc0ab420a73d51ff7f8fc2bb305128dfbb57ac487 (diff)
fix [#26667] Can't import scripts when using blenderplayer
- move import override initialization to bpy_internal_import.c so the player and blender can both call. - remove ineffectual & unused sandboxing code.
Diffstat (limited to 'source/blender/python/generic/bpy_internal_import.h')
-rw-r--r--source/blender/python/generic/bpy_internal_import.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/python/generic/bpy_internal_import.h b/source/blender/python/generic/bpy_internal_import.h
index 7aabdcf3bf2..0ef31229f8d 100644
--- a/source/blender/python/generic/bpy_internal_import.h
+++ b/source/blender/python/generic/bpy_internal_import.h
@@ -47,6 +47,8 @@
struct Text;
+void bpy_import_init(PyObject *builtins);
+
PyObject* bpy_text_import(struct Text *text);
PyObject* bpy_text_import_name(char *name, int *found);
PyObject* bpy_text_reimport(PyObject *module, int *found);