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author | Joerg Mueller <nexyon@gmail.com> | 2010-08-16 16:14:09 +0400 |
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committer | Joerg Mueller <nexyon@gmail.com> | 2010-08-16 16:14:09 +0400 |
commit | 0be08725adec7659ca612e2d068e62d4d7a926c6 (patch) | |
tree | 3b2c827a67432387148dc9b3c7def927e9116cfd /source/blender/python/generic/mathutils_vector.c | |
parent | 25fec1592efade86233c0ba71212dc973b618ad1 (diff) |
Py API (GSoC): Second merging commit
Rough summary of fixes/changes:
- Blender Py API: GameLogic -> bge.logic
- Blender Py API: Implemented missing KX_PYATTRIBUTE_TODOs and -DUMMYs.
- Fix for [#22924] KX_PolygonMaterial.diffuse does not return expected list[r,g,b]
- Py API: Renaming _owner attribute of mathutils classes to owner.
- Fix some minor errors in mathutils and blf.
- Enabling game engine autoplay again based on a patch by Dalai:
* The biggest 3D view in the open scene is used, if there is none, blender opens the file normally and raises an error.
* The 3D view are is made fullscreen.
* Quad view, header, properties and toolbox panel are all hidden to get the maximum view.
* If the game engine full screen setting is set, the game starts in fullscreen.
- Fix for ipo conversion on file transition in the game engine.
Diffstat (limited to 'source/blender/python/generic/mathutils_vector.c')
-rw-r--r-- | source/blender/python/generic/mathutils_vector.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/python/generic/mathutils_vector.c b/source/blender/python/generic/mathutils_vector.c index 9672878ec51..75a695526fc 100644 --- a/source/blender/python/generic/mathutils_vector.c +++ b/source/blender/python/generic/mathutils_vector.c @@ -508,7 +508,8 @@ static char Vector_angle_doc[] = " :arg other: another vector to compare the angle with\n" " :type other: :class:`Vector`\n" " :arg fallback: return this value when the angle cant be calculated (zero length vector)\n" -" :return angle: angle in radians or fallback when given\n" +" :type fallback: any\n" +" :return: angle in radians or fallback when given\n" " :rtype: float\n" "\n" " .. note:: Zero length vectors raise an :exc:`AttributeError`.\n"; @@ -607,8 +608,9 @@ static char Vector_Project_doc[] = "\n" " Return the projection of this vector onto the *other*.\n" "\n" +" :arg other: second vector.\n" " :type other: :class:`Vector`\n" -" :return projection: the parallel projection vector\n" +" :return: the parallel projection vector\n" " :rtype: :class:`Vector`\n"; static PyObject *Vector_Project(VectorObject *self, VectorObject *value) @@ -1601,7 +1603,7 @@ static PyGetSetDef Vector_getseters[] = { {"length", (getter)Vector_getLength, (setter)Vector_setLength, "Vector Length.\n\n:type: float", NULL}, {"magnitude", (getter)Vector_getLength, (setter)Vector_setLength, "Vector Length.\n\n:type: float", NULL}, {"is_wrapped", (getter)BaseMathObject_getWrapped, (setter)NULL, BaseMathObject_Wrapped_doc, NULL}, - {"_owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL}, + {"owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL}, /* autogenerated swizzle attrs, see python script below */ {"xx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 36 |