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author | Dalai Felinto <dfelinto@gmail.com> | 2018-04-16 15:07:42 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 18:51:28 +0300 |
commit | 159806140fd33e6ddab951c0f6f180cfbf927d38 (patch) | |
tree | da076be3baa4d987fb5935e220a3d901c926e0e7 /source/blender/python/generic/py_capi_utils.h | |
parent | 28b996a9d2090efdd74115a653629ef9d7d871f7 (diff) |
Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine
This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.
Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
that we can wait until then to remove this.
Diffstat (limited to 'source/blender/python/generic/py_capi_utils.h')
-rw-r--r-- | source/blender/python/generic/py_capi_utils.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/python/generic/py_capi_utils.h b/source/blender/python/generic/py_capi_utils.h index fe7a046d99c..9f3c10bfd67 100644 --- a/source/blender/python/generic/py_capi_utils.h +++ b/source/blender/python/generic/py_capi_utils.h @@ -76,7 +76,7 @@ PyObject * PyC_UnicodeFromByteAndSize(const char *str, Py_ssize_t size); const char * PyC_UnicodeAsByte(PyObject *py_str, PyObject **coerce); /* coerce must be NULL */ const char * PyC_UnicodeAsByteAndSize(PyObject *py_str, Py_ssize_t *size, PyObject **coerce); -/* name namespace function for bpy & bge */ +/* name namespace function for bpy */ PyObject * PyC_DefaultNameSpace(const char *filename); void PyC_RunQuicky(const char *filepath, int n, ...); |