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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/python/gpu/CMakeLists.txt
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/python/gpu/CMakeLists.txt')
-rw-r--r--source/blender/python/gpu/CMakeLists.txt58
1 files changed, 29 insertions, 29 deletions
diff --git a/source/blender/python/gpu/CMakeLists.txt b/source/blender/python/gpu/CMakeLists.txt
index aeef81c5fd7..cda866510e3 100644
--- a/source/blender/python/gpu/CMakeLists.txt
+++ b/source/blender/python/gpu/CMakeLists.txt
@@ -16,42 +16,42 @@
# ***** END GPL LICENSE BLOCK *****
set(INC
- .
- ../../blenkernel
- ../../blenlib
- ../../gpu
- ../../makesdna
- ../../../../intern/guardedalloc
- ../../../../intern/glew-mx
+ .
+ ../../blenkernel
+ ../../blenlib
+ ../../gpu
+ ../../makesdna
+ ../../../../intern/guardedalloc
+ ../../../../intern/glew-mx
)
set(INC_SYS
- ${GLEW_INCLUDE_PATH}
- ${PYTHON_INCLUDE_DIRS}
+ ${GLEW_INCLUDE_PATH}
+ ${PYTHON_INCLUDE_DIRS}
)
set(SRC
- gpu_py_api.c
- gpu_py_batch.c
- gpu_py_element.c
- gpu_py_matrix.c
- gpu_py_offscreen.c
- gpu_py_select.c
- gpu_py_shader.c
- gpu_py_types.c
- gpu_py_vertex_buffer.c
- gpu_py_vertex_format.c
+ gpu_py_api.c
+ gpu_py_batch.c
+ gpu_py_element.c
+ gpu_py_matrix.c
+ gpu_py_offscreen.c
+ gpu_py_select.c
+ gpu_py_shader.c
+ gpu_py_types.c
+ gpu_py_vertex_buffer.c
+ gpu_py_vertex_format.c
- gpu_py_api.h
- gpu_py_batch.h
- gpu_py_element.h
- gpu_py_matrix.h
- gpu_py_offscreen.h
- gpu_py_select.h
- gpu_py_shader.h
- gpu_py_types.h
- gpu_py_vertex_buffer.h
- gpu_py_vertex_format.h
+ gpu_py_api.h
+ gpu_py_batch.h
+ gpu_py_element.h
+ gpu_py_matrix.h
+ gpu_py_offscreen.h
+ gpu_py_select.h
+ gpu_py_shader.h
+ gpu_py_types.h
+ gpu_py_vertex_buffer.h
+ gpu_py_vertex_format.h
)
set(LIB