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author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2020-10-12 01:19:42 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2020-10-12 01:19:42 +0300 |
commit | 1b575cbb75c3cfd402374a876c2e900f31dda791 (patch) | |
tree | da2cd3c86e3c556b2b49b97f783b1e3ce502a82e /source/blender/python/gpu/gpu_py_batch.c | |
parent | e8a29312999baa7191c15dfeda61e7d28c78c337 (diff) |
Cleanup: Pydoc strings
Diffstat (limited to 'source/blender/python/gpu/gpu_py_batch.c')
-rw-r--r-- | source/blender/python/gpu/gpu_py_batch.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/python/gpu/gpu_py_batch.c b/source/blender/python/gpu/gpu_py_batch.c index 60b78b51890..81d1cb7055d 100644 --- a/source/blender/python/gpu/gpu_py_batch.c +++ b/source/blender/python/gpu/gpu_py_batch.c @@ -172,8 +172,8 @@ PyDoc_STRVAR( "\n" " Assign a shader to this batch that will be used for drawing when not overwritten later.\n" " Note: This method has to be called in the draw context that the batch will be drawn in.\n" - " This function does not need to be called when you always set the shader when calling " - "`batch.draw`.\n" + " This function does not need to be called when you always\n" + " set the shader when calling :meth:`gpu.types.GPUBatch.draw`.\n" "\n" " :param program: The program/shader the batch will use in future draw calls.\n" " :type program: :class:`gpu.types.GPUShader`\n"); |