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authorAaron Carlisle <carlisle.b3d@gmail.com>2020-10-12 01:19:42 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2020-10-12 01:19:42 +0300
commit1b575cbb75c3cfd402374a876c2e900f31dda791 (patch)
treeda2cd3c86e3c556b2b49b97f783b1e3ce502a82e /source/blender/python/gpu/gpu_py_batch.c
parente8a29312999baa7191c15dfeda61e7d28c78c337 (diff)
Cleanup: Pydoc strings
Diffstat (limited to 'source/blender/python/gpu/gpu_py_batch.c')
-rw-r--r--source/blender/python/gpu/gpu_py_batch.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/python/gpu/gpu_py_batch.c b/source/blender/python/gpu/gpu_py_batch.c
index 60b78b51890..81d1cb7055d 100644
--- a/source/blender/python/gpu/gpu_py_batch.c
+++ b/source/blender/python/gpu/gpu_py_batch.c
@@ -172,8 +172,8 @@ PyDoc_STRVAR(
"\n"
" Assign a shader to this batch that will be used for drawing when not overwritten later.\n"
" Note: This method has to be called in the draw context that the batch will be drawn in.\n"
- " This function does not need to be called when you always set the shader when calling "
- "`batch.draw`.\n"
+ " This function does not need to be called when you always\n"
+ " set the shader when calling :meth:`gpu.types.GPUBatch.draw`.\n"
"\n"
" :param program: The program/shader the batch will use in future draw calls.\n"
" :type program: :class:`gpu.types.GPUShader`\n");