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author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2020-10-12 01:19:42 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2020-10-12 01:19:42 +0300 |
commit | 1b575cbb75c3cfd402374a876c2e900f31dda791 (patch) | |
tree | da2cd3c86e3c556b2b49b97f783b1e3ce502a82e /source/blender/python/gpu/gpu_py_offscreen.c | |
parent | e8a29312999baa7191c15dfeda61e7d28c78c337 (diff) |
Cleanup: Pydoc strings
Diffstat (limited to 'source/blender/python/gpu/gpu_py_offscreen.c')
-rw-r--r-- | source/blender/python/gpu/gpu_py_offscreen.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/python/gpu/gpu_py_offscreen.c b/source/blender/python/gpu/gpu_py_offscreen.c index 31440dadd03..d6548834f2d 100644 --- a/source/blender/python/gpu/gpu_py_offscreen.c +++ b/source/blender/python/gpu/gpu_py_offscreen.c @@ -140,8 +140,8 @@ PyDoc_STRVAR( ".. method:: bind(save=True)\n" "\n" " Bind the offscreen object.\n" - " To make sure that the offscreen gets unbind whether an exception occurs or not, pack it " - "into a `with` statement.\n" + " To make sure that the offscreen gets unbind whether an exception occurs or not,\n" + " pack it into a `with` statement.\n" "\n" " :arg save: Save the current OpenGL state, so that it can be restored when unbinding.\n" " :type save: `bool`\n"); |