diff options
author | Germano Cavalcante <germano.costa@ig.com.br> | 2021-02-17 16:48:08 +0300 |
---|---|---|
committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-02-17 18:27:19 +0300 |
commit | 4430e8a00810ca8df2fa20029c4cb8078e8cdbe6 (patch) | |
tree | acea8dc3d311f94c7cd5eabd36371bc76ec06b3f /source/blender/python/gpu/gpu_py_offscreen.c | |
parent | ec8c09f2aafdc7c13bb27c0f74e9def83c0400c7 (diff) |
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
Diffstat (limited to 'source/blender/python/gpu/gpu_py_offscreen.c')
-rw-r--r-- | source/blender/python/gpu/gpu_py_offscreen.c | 260 |
1 files changed, 161 insertions, 99 deletions
diff --git a/source/blender/python/gpu/gpu_py_offscreen.c b/source/blender/python/gpu/gpu_py_offscreen.c index 2431a1fca5b..a98d9649f6f 100644 --- a/source/blender/python/gpu/gpu_py_offscreen.c +++ b/source/blender/python/gpu/gpu_py_offscreen.c @@ -30,6 +30,7 @@ #include "MEM_guardedalloc.h" +#include "BLI_string.h" #include "BLI_utildefines.h" #include "BKE_global.h" @@ -54,14 +55,23 @@ #include "gpu_py_api.h" #include "gpu_py_offscreen.h" /* own include */ +/* Define the free method to avoid breakage. */ +#define BPYGPU_USE_GPUOBJ_FREE_METHOD + /* -------------------------------------------------------------------- */ /** \name GPUOffScreen Common Utilities * \{ */ -static int pygpu_offscreen_valid_check(BPyGPUOffScreen *pygpu_ofs) +static int pygpu_offscreen_valid_check(BPyGPUOffScreen *py_ofs) { - if (UNLIKELY(pygpu_ofs->ofs == NULL)) { - PyErr_SetString(PyExc_ReferenceError, "GPU offscreen was freed, no further access is valid"); + if (UNLIKELY(py_ofs->ofs == NULL)) { + PyErr_SetString(PyExc_ReferenceError, +#ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD + "GPU offscreen was freed, no further access is valid" +#else + "GPU offscreen: internal error" +#endif + ); return -1; } return 0; @@ -78,10 +88,129 @@ static int pygpu_offscreen_valid_check(BPyGPUOffScreen *pygpu_ofs) /** \} */ /* -------------------------------------------------------------------- */ +/** \name Stack (Context Manager) + * + * Safer alternative to ensure balanced push/pop calls. + * + * \{ */ + +typedef struct { + PyObject_HEAD /* required python macro */ + BPyGPUOffScreen *py_offs; + int level; + bool is_explicitly_bound; /* Bound by "bind" method. */ +} OffScreenStackContext; + +static void pygpu_offscreen_stack_context__tp_dealloc(OffScreenStackContext *self) +{ + Py_DECREF(self->py_offs); + PyObject_DEL(self); +} + +static PyObject *pygpu_offscreen_stack_context_enter(OffScreenStackContext *self) +{ + BPY_GPU_OFFSCREEN_CHECK_OBJ(self->py_offs); + + if (!self->is_explicitly_bound) { + if (self->level != -1) { + PyErr_SetString(PyExc_RuntimeError, "Already in use"); + return NULL; + } + + GPU_offscreen_bind(self->py_offs->ofs, true); + self->level = GPU_framebuffer_stack_level_get(); + } + + Py_RETURN_NONE; +} + +static PyObject *pygpu_offscreen_stack_context_exit(OffScreenStackContext *self, + PyObject *UNUSED(args)) +{ + BPY_GPU_OFFSCREEN_CHECK_OBJ(self->py_offs); + + if (self->level == -1) { + PyErr_SetString(PyExc_RuntimeError, "Not yet in use\n"); + return NULL; + } + + const int level = GPU_framebuffer_stack_level_get(); + if (level != self->level) { + PyErr_Format( + PyExc_RuntimeError, "Level of bind mismatch, expected %d, got %d\n", self->level, level); + } + + GPU_offscreen_unbind(self->py_offs->ofs, true); + Py_RETURN_NONE; +} + +static PyMethodDef pygpu_offscreen_stack_context__tp_methods[] = { + {"__enter__", (PyCFunction)pygpu_offscreen_stack_context_enter, METH_NOARGS}, + {"__exit__", (PyCFunction)pygpu_offscreen_stack_context_exit, METH_VARARGS}, + {NULL}, +}; + +static PyTypeObject PyGPUOffscreenStackContext_Type = { + PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUFrameBufferStackContext", + .tp_basicsize = sizeof(OffScreenStackContext), + .tp_dealloc = (destructor)pygpu_offscreen_stack_context__tp_dealloc, + .tp_flags = Py_TPFLAGS_DEFAULT, + .tp_methods = pygpu_offscreen_stack_context__tp_methods, +}; + +PyDoc_STRVAR(pygpu_offscreen_bind_doc, + ".. function:: bind()\n" + "\n" + " Context manager to ensure balanced bind calls, even in the case of an error.\n"); +static PyObject *pygpu_offscreen_bind(BPyGPUOffScreen *self) +{ + OffScreenStackContext *ret = PyObject_New(OffScreenStackContext, + &PyGPUOffscreenStackContext_Type); + ret->py_offs = self; + ret->level = -1; + ret->is_explicitly_bound = false; + Py_INCREF(self); + + pygpu_offscreen_stack_context_enter(ret); + ret->is_explicitly_bound = true; + + return (PyObject *)ret; +} + +PyDoc_STRVAR(pygpu_offscreen_unbind_doc, + ".. method:: unbind(restore=True)\n" + "\n" + " Unbind the offscreen object.\n" + "\n" + " :arg restore: Restore the OpenGL state, can only be used when the state has been " + "saved before.\n" + " :type restore: `bool`\n"); +static PyObject *pygpu_offscreen_unbind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds) +{ + bool restore = true; + + BPY_GPU_OFFSCREEN_CHECK_OBJ(self); + + static const char *_keywords[] = {"restore", NULL}; + static _PyArg_Parser _parser = {"|O&:unbind", _keywords, 0}; + if (!_PyArg_ParseTupleAndKeywordsFast(args, kwds, &_parser, PyC_ParseBool, &restore)) { + return NULL; + } + + GPU_offscreen_unbind(self->ofs, restore); + GPU_apply_state(); + Py_RETURN_NONE; +} + +/** \} */ + +/* -------------------------------------------------------------------- */ /** \name GPUOffscreen Type * \{ */ -static PyObject *pygpu_offscreen_new(PyTypeObject *UNUSED(self), PyObject *args, PyObject *kwds) +static PyObject *pygpu_offscreen__tp_new(PyTypeObject *UNUSED(self), + PyObject *args, + PyObject *kwds) { BPYGPU_IS_INIT_OR_ERROR_OBJ; @@ -90,7 +219,7 @@ static PyObject *pygpu_offscreen_new(PyTypeObject *UNUSED(self), PyObject *args, char err_out[256]; static const char *_keywords[] = {"width", "height", NULL}; - static _PyArg_Parser _parser = {"ii|i:GPUOffScreen.__new__", _keywords, 0}; + static _PyArg_Parser _parser = {"ii:GPUOffScreen.__new__", _keywords, 0}; if (!_PyArg_ParseTupleAndKeywordsFast(args, kwds, &_parser, &width, &height)) { return NULL; } @@ -99,7 +228,7 @@ static PyObject *pygpu_offscreen_new(PyTypeObject *UNUSED(self), PyObject *args, ofs = GPU_offscreen_create(width, height, true, false, err_out); } else { - strncpy(err_out, "No active GPU context found", 256); + STRNCPY(err_out, "No active GPU context found"); } if (ofs == NULL) { @@ -136,61 +265,6 @@ static PyObject *pygpu_offscreen_color_texture_get(BPyGPUOffScreen *self, void * } PyDoc_STRVAR( - pygpu_offscreen_bind_doc, - ".. method:: bind(save=True)\n" - "\n" - " Bind the offscreen object.\n" - " To make sure that the offscreen gets unbind whether an exception occurs or not,\n" - " pack it into a `with` statement.\n" - "\n" - " :arg save: Save the current OpenGL state, so that it can be restored when unbinding.\n" - " :type save: `bool`\n"); -static PyObject *pygpu_offscreen_bind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds) -{ - BPY_GPU_OFFSCREEN_CHECK_OBJ(self); - bool save = true; - - static const char *_keywords[] = {"save", NULL}; - static _PyArg_Parser _parser = {"|O&:bind", _keywords, 0}; - if (!_PyArg_ParseTupleAndKeywordsFast(args, kwds, &_parser, PyC_ParseBool, &save)) { - return NULL; - } - - GPU_offscreen_bind(self->ofs, save); - GPU_apply_state(); - - self->is_saved = save; - Py_INCREF(self); - - return (PyObject *)self; -} - -PyDoc_STRVAR(pygpu_offscreen_unbind_doc, - ".. method:: unbind(restore=True)\n" - "\n" - " Unbind the offscreen object.\n" - "\n" - " :arg restore: Restore the OpenGL state, can only be used when the state has been " - "saved before.\n" - " :type restore: `bool`\n"); -static PyObject *pygpu_offscreen_unbind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds) -{ - bool restore = true; - - BPY_GPU_OFFSCREEN_CHECK_OBJ(self); - - static const char *_keywords[] = {"restore", NULL}; - static _PyArg_Parser _parser = {"|O&:unbind", _keywords, 0}; - if (!_PyArg_ParseTupleAndKeywordsFast(args, kwds, &_parser, PyC_ParseBool, &restore)) { - return NULL; - } - - GPU_offscreen_unbind(self->ofs, restore); - GPU_apply_state(); - Py_RETURN_NONE; -} - -PyDoc_STRVAR( pygpu_offscreen_draw_view3d_doc, ".. method:: draw_view3d(scene, view_layer, view3d, region, view_matrix, projection_matrix)\n" "\n" @@ -210,8 +284,8 @@ PyDoc_STRVAR( " :type projection_matrix: :class:`mathutils.Matrix`\n"); static PyObject *pygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds) { - MatrixObject *pygpu_mat_view, *pygpu_mat_projection; - PyObject *pygpu_scene, *pygpu_view_layer, *pygpu_region, *pygpu_view3d; + MatrixObject *py_mat_view, *py_mat_projection; + PyObject *py_scene, *py_view_layer, *py_region, *py_view3d; struct Depsgraph *depsgraph; struct Scene *scene; @@ -228,18 +302,18 @@ static PyObject *pygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *ar if (!_PyArg_ParseTupleAndKeywordsFast(args, kwds, &_parser, - &pygpu_scene, - &pygpu_view_layer, - &pygpu_view3d, - &pygpu_region, + &py_scene, + &py_view_layer, + &py_view3d, + &py_region, Matrix_Parse4x4, - &pygpu_mat_view, + &py_mat_view, Matrix_Parse4x4, - &pygpu_mat_projection) || - (!(scene = PyC_RNA_AsPointer(pygpu_scene, "Scene")) || - !(view_layer = PyC_RNA_AsPointer(pygpu_view_layer, "ViewLayer")) || - !(v3d = PyC_RNA_AsPointer(pygpu_view3d, "SpaceView3D")) || - !(region = PyC_RNA_AsPointer(pygpu_region, "Region")))) { + &py_mat_projection) || + (!(scene = PyC_RNA_AsPointer(py_scene, "Scene")) || + !(view_layer = PyC_RNA_AsPointer(py_view_layer, "ViewLayer")) || + !(v3d = PyC_RNA_AsPointer(py_view3d, "SpaceView3D")) || + !(region = PyC_RNA_AsPointer(py_region, "Region")))) { return NULL; } @@ -262,8 +336,8 @@ static PyObject *pygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *ar region, GPU_offscreen_width(self->ofs), GPU_offscreen_height(self->ofs), - (float(*)[4])pygpu_mat_view->matrix, - (float(*)[4])pygpu_mat_projection->matrix, + (float(*)[4])py_mat_view->matrix, + (float(*)[4])py_mat_projection->matrix, true, true, "", @@ -281,6 +355,7 @@ static PyObject *pygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *ar Py_RETURN_NONE; } +#ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD PyDoc_STRVAR(pygpu_offscreen_free_doc, ".. method:: free()\n" "\n" @@ -294,17 +369,7 @@ static PyObject *pygpu_offscreen_free(BPyGPUOffScreen *self) self->ofs = NULL; Py_RETURN_NONE; } - -static PyObject *pygpu_offscreen_bind_context_enter(BPyGPUOffScreen *UNUSED(self)) -{ - Py_RETURN_NONE; -} - -static PyObject *pygpu_offscreen_bind_context_exit(BPyGPUOffScreen *self, PyObject *UNUSED(args)) -{ - GPU_offscreen_unbind(self->ofs, self->is_saved); - Py_RETURN_NONE; -} +#endif static void BPyGPUOffScreen__tp_dealloc(BPyGPUOffScreen *self) { @@ -314,7 +379,7 @@ static void BPyGPUOffScreen__tp_dealloc(BPyGPUOffScreen *self) Py_TYPE(self)->tp_free((PyObject *)self); } -static PyGetSetDef pygpu_offscreen_getseters[] = { +static PyGetSetDef pygpu_offscreen__tp_getseters[] = { {"color_texture", (getter)pygpu_offscreen_color_texture_get, (setter)NULL, @@ -325,11 +390,8 @@ static PyGetSetDef pygpu_offscreen_getseters[] = { {NULL, NULL, NULL, NULL, NULL} /* Sentinel */ }; -static struct PyMethodDef pygpu_offscreen_methods[] = { - {"bind", - (PyCFunction)pygpu_offscreen_bind, - METH_VARARGS | METH_KEYWORDS, - pygpu_offscreen_bind_doc}, +static struct PyMethodDef pygpu_offscreen__tp_methods[] = { + {"bind", (PyCFunction)pygpu_offscreen_bind, METH_NOARGS, pygpu_offscreen_bind_doc}, {"unbind", (PyCFunction)pygpu_offscreen_unbind, METH_VARARGS | METH_KEYWORDS, @@ -338,13 +400,13 @@ static struct PyMethodDef pygpu_offscreen_methods[] = { (PyCFunction)pygpu_offscreen_draw_view3d, METH_VARARGS | METH_KEYWORDS, pygpu_offscreen_draw_view3d_doc}, +#ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD {"free", (PyCFunction)pygpu_offscreen_free, METH_NOARGS, pygpu_offscreen_free_doc}, - {"__enter__", (PyCFunction)pygpu_offscreen_bind_context_enter, METH_NOARGS}, - {"__exit__", (PyCFunction)pygpu_offscreen_bind_context_exit, METH_VARARGS}, +#endif {NULL, NULL, 0, NULL}, }; -PyDoc_STRVAR(pygpu_offscreen_doc, +PyDoc_STRVAR(pygpu_offscreen__tp_doc, ".. class:: GPUOffScreen(width, height)\n" "\n" " This object gives access to off screen buffers.\n" @@ -358,10 +420,10 @@ PyTypeObject BPyGPUOffScreen_Type = { .tp_basicsize = sizeof(BPyGPUOffScreen), .tp_dealloc = (destructor)BPyGPUOffScreen__tp_dealloc, .tp_flags = Py_TPFLAGS_DEFAULT, - .tp_doc = pygpu_offscreen_doc, - .tp_methods = pygpu_offscreen_methods, - .tp_getset = pygpu_offscreen_getseters, - .tp_new = pygpu_offscreen_new, + .tp_doc = pygpu_offscreen__tp_doc, + .tp_methods = pygpu_offscreen__tp_methods, + .tp_getset = pygpu_offscreen__tp_getseters, + .tp_new = pygpu_offscreen__tp_new, }; /** \} */ |