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authormano-wii <germano.costa@ig.com.br>2018-09-06 03:10:42 +0300
committermano-wii <germano.costa@ig.com.br>2018-09-06 03:15:44 +0300
commit6d04e48539ce50f0de9cc73a36e7733aee608773 (patch)
treeff2784a4b1e31773610fedc78a3efda625a23bc6 /source/blender/python/gpu/gpu_py_offscreen.c
parentb0602483249d1184f2672cd5d5578955560335b5 (diff)
Join the python modules `gpu` and `_gpu` into one.
Maybe it's still early to set the new drawing api for python. But joining these two modules is an initial step. ``` >>> gpu. matrix select types ``` ``` >>> gpu.types.GPU Batch( OffScreen( VertBuf( VertFormat( ``` The creation of a new offscreen object is now done by the `GPUOffscreen.__new__` method. Reviewers: campbellbarton, dfelinto Reviewed By: campbellbarton, dfelinto Tags: #bf_blender_2.8 Differential Revision: https://developer.blender.org/D3667
Diffstat (limited to 'source/blender/python/gpu/gpu_py_offscreen.c')
-rw-r--r--source/blender/python/gpu/gpu_py_offscreen.c336
1 files changed, 336 insertions, 0 deletions
diff --git a/source/blender/python/gpu/gpu_py_offscreen.c b/source/blender/python/gpu/gpu_py_offscreen.c
new file mode 100644
index 00000000000..36d03240786
--- /dev/null
+++ b/source/blender/python/gpu/gpu_py_offscreen.c
@@ -0,0 +1,336 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2015, Blender Foundation.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/python/gpu/gpu_py_offscreen.c
+ * \ingroup bpygpu
+ *
+ * This file defines the offscreen functionalities of the 'gpu' module
+ * used for off-screen OpenGL rendering.
+ *
+ * - Use ``bpygpu_`` for local API.
+ * - Use ``BPyGPU`` for public API.
+ */
+
+#include <Python.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_scene.h"
+
+#include "DNA_screen_types.h"
+#include "DNA_view3d_types.h"
+
+#include "GPU_framebuffer.h"
+#include "GPU_texture.h"
+
+#include "../editors/include/ED_view3d.h"
+
+#include "../mathutils/mathutils.h"
+
+#include "../generic/py_capi_utils.h"
+
+#include "gpu_py_offscreen.h" /* own include */
+
+/* -------------------------------------------------------------------- */
+
+/** \name GPUOffscreen Type
+ * \{ */
+
+static PyObject *bpygpu_offscreen_new(PyTypeObject *UNUSED(self), PyObject *args, PyObject *kwds)
+{
+ static const char *kwlist[] = {"width", "height", "samples", NULL};
+
+ GPUOffScreen *ofs;
+ int width, height, samples = 0;
+ char err_out[256];
+
+ if (!PyArg_ParseTupleAndKeywords(
+ args, kwds, "ii|i:new", (char **)(kwlist),
+ &width, &height, &samples))
+ {
+ return NULL;
+ }
+
+ ofs = GPU_offscreen_create(width, height, samples, true, false, err_out);
+
+ if (ofs == NULL) {
+ PyErr_Format(PyExc_RuntimeError,
+ "gpu.offscreen.new(...) failed with '%s'",
+ err_out[0] ? err_out : "unknown error");
+ return NULL;
+ }
+
+ return BPyGPUOffScreen_CreatePyObject(ofs);
+}
+
+static int bpygpu_offscreen_valid_check(BPyGPUOffScreen *bpygpu_ofs)
+{
+ if (UNLIKELY(bpygpu_ofs->ofs == NULL)) {
+ PyErr_SetString(PyExc_ReferenceError, "GPU offscreen was freed, no further access is valid");
+ return -1;
+ }
+ return 0;
+}
+
+#define BPY_GPU_OFFSCREEN_CHECK_OBJ(bpygpu) { \
+ if (UNLIKELY(bpygpu_offscreen_valid_check(bpygpu) == -1)) { \
+ return NULL; \
+ } \
+} ((void)0)
+
+PyDoc_STRVAR(bpygpu_offscreen_width_doc, "Texture width.\n\n:type: int");
+static PyObject *bpygpu_offscreen_width_get(BPyGPUOffScreen *self, void *UNUSED(type))
+{
+ BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
+ return PyLong_FromLong(GPU_offscreen_width(self->ofs));
+}
+
+PyDoc_STRVAR(bpygpu_offscreen_height_doc, "Texture height.\n\n:type: int");
+static PyObject *bpygpu_offscreen_height_get(BPyGPUOffScreen *self, void *UNUSED(type))
+{
+ BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
+ return PyLong_FromLong(GPU_offscreen_height(self->ofs));
+}
+
+PyDoc_STRVAR(bpygpu_offscreen_color_texture_doc, "Color texture.\n\n:type: int");
+static PyObject *bpygpu_offscreen_color_texture_get(BPyGPUOffScreen *self, void *UNUSED(type))
+{
+ BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
+ GPUTexture *texture = GPU_offscreen_color_texture(self->ofs);
+ return PyLong_FromLong(GPU_texture_opengl_bindcode(texture));
+}
+
+PyDoc_STRVAR(bpygpu_offscreen_bind_doc,
+"bind(save=True)\n"
+"\n"
+" Bind the offscreen object.\n"
+"\n"
+" :param save: save OpenGL current states.\n"
+" :type save: bool\n"
+);
+static PyObject *bpygpu_offscreen_bind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds)
+{
+ static const char *kwlist[] = {"save", NULL};
+ bool save = true;
+
+ BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
+
+ if (!PyArg_ParseTupleAndKeywords(
+ args, kwds, "|O&:bind", (char **)(kwlist),
+ PyC_ParseBool, &save))
+ {
+ return NULL;
+ }
+
+ GPU_offscreen_bind(self->ofs, save);
+ Py_RETURN_NONE;
+}
+
+PyDoc_STRVAR(bpygpu_offscreen_unbind_doc,
+"unbind(restore=True)\n"
+"\n"
+" Unbind the offscreen object.\n"
+"\n"
+" :param restore: restore OpenGL previous states.\n"
+" :type restore: bool\n"
+);
+static PyObject *bpygpu_offscreen_unbind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds)
+{
+ static const char *kwlist[] = {"restore", NULL};
+ bool restore = true;
+
+ BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
+
+ if (!PyArg_ParseTupleAndKeywords(
+ args, kwds, "|O&:unbind", (char **)(kwlist),
+ PyC_ParseBool, &restore))
+ {
+ return NULL;
+ }
+
+ GPU_offscreen_unbind(self->ofs, restore);
+ Py_RETURN_NONE;
+}
+
+PyDoc_STRVAR(bpygpu_offscreen_draw_view3d_doc,
+"draw_view3d(scene, view3d, region, modelview_matrix, projection_matrix)\n"
+"\n"
+" Draw the 3d viewport in the offscreen object.\n"
+"\n"
+" :param scene: Scene to draw.\n"
+" :type scene: :class:`bpy.types.Scene`\n"
+" :param view3d: 3D View to get the drawing settings from.\n"
+" :type view3d: :class:`bpy.types.SpaceView3D`\n"
+" :param region: Region of the 3D View.\n"
+" :type region: :class:`bpy.types.Region`\n"
+" :param modelview_matrix: ModelView Matrix.\n"
+" :type modelview_matrix: :class:`mathutils.Matrix`\n"
+" :param projection_matrix: Projection Matrix.\n"
+" :type projection_matrix: :class:`mathutils.Matrix`\n"
+);
+static PyObject *bpygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds)
+{
+ static const char *kwlist[] = {"scene", "view_layer", "view3d", "region", "projection_matrix", "modelview_matrix", NULL};
+
+ MatrixObject *py_mat_modelview, *py_mat_projection;
+ PyObject *py_scene, *py_view_layer, *py_region, *py_view3d;
+
+ struct Depsgraph *depsgraph;
+ struct Scene *scene;
+ struct ViewLayer *view_layer;
+ View3D *v3d;
+ ARegion *ar;
+ struct RV3DMatrixStore *rv3d_mats;
+
+ BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
+
+ if (!PyArg_ParseTupleAndKeywords(
+ args, kwds, "OOOOO&O&:draw_view3d", (char **)(kwlist),
+ &py_scene, &py_view_layer, &py_view3d, &py_region,
+ Matrix_Parse4x4, &py_mat_projection,
+ Matrix_Parse4x4, &py_mat_modelview) ||
+ (!(scene = PyC_RNA_AsPointer(py_scene, "Scene")) ||
+ !(view_layer = PyC_RNA_AsPointer(py_view_layer, "ViewLayer")) ||
+ !(v3d = PyC_RNA_AsPointer(py_view3d, "SpaceView3D")) ||
+ !(ar = PyC_RNA_AsPointer(py_region, "Region"))))
+ {
+ return NULL;
+ }
+
+ BLI_assert(BKE_id_is_in_gobal_main(&scene->id));
+
+ depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
+
+ rv3d_mats = ED_view3d_mats_rv3d_backup(ar->regiondata);
+
+ GPU_offscreen_bind(self->ofs, true); /* bind */
+
+ ED_view3d_draw_offscreen(depsgraph,
+ scene,
+ v3d->shading.type,
+ v3d,
+ ar,
+ GPU_offscreen_width(self->ofs),
+ GPU_offscreen_height(self->ofs),
+ (float(*)[4])py_mat_modelview->matrix,
+ (float(*)[4])py_mat_projection->matrix,
+ false,
+ true,
+ "",
+ NULL,
+ self->ofs,
+ NULL);
+
+ GPU_offscreen_unbind(self->ofs, true); /* unbind */
+
+ ED_view3d_mats_rv3d_restore(ar->regiondata, rv3d_mats);
+ MEM_freeN(rv3d_mats);
+
+ Py_RETURN_NONE;
+}
+
+PyDoc_STRVAR(bpygpu_offscreen_free_doc,
+"free()\n"
+"\n"
+" Free the offscreen object\n"
+" The framebuffer, texture and render objects will no longer be accessible.\n"
+);
+static PyObject *bpygpu_offscreen_free(BPyGPUOffScreen *self)
+{
+ BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
+
+ GPU_offscreen_free(self->ofs);
+ self->ofs = NULL;
+ Py_RETURN_NONE;
+}
+
+static void BPyGPUOffScreen__tp_dealloc(BPyGPUOffScreen *self)
+{
+ if (self->ofs)
+ GPU_offscreen_free(self->ofs);
+ Py_TYPE(self)->tp_free((PyObject *)self);
+}
+
+static PyGetSetDef bpygpu_offscreen_getseters[] = {
+ {(char *)"color_texture", (getter)bpygpu_offscreen_color_texture_get, (setter)NULL, bpygpu_offscreen_color_texture_doc, NULL},
+ {(char *)"width", (getter)bpygpu_offscreen_width_get, (setter)NULL, bpygpu_offscreen_width_doc, NULL},
+ {(char *)"height", (getter)bpygpu_offscreen_height_get, (setter)NULL, bpygpu_offscreen_height_doc, NULL},
+ {NULL, NULL, NULL, NULL, NULL} /* Sentinel */
+};
+
+static struct PyMethodDef bpygpu_offscreen_methods[] = {
+ {"bind", (PyCFunction)bpygpu_offscreen_bind, METH_VARARGS | METH_KEYWORDS, bpygpu_offscreen_bind_doc},
+ {"unbind", (PyCFunction)bpygpu_offscreen_unbind, METH_VARARGS | METH_KEYWORDS, bpygpu_offscreen_unbind_doc},
+ {"draw_view3d", (PyCFunction)bpygpu_offscreen_draw_view3d, METH_VARARGS | METH_KEYWORDS, bpygpu_offscreen_draw_view3d_doc},
+ {"free", (PyCFunction)bpygpu_offscreen_free, METH_NOARGS, bpygpu_offscreen_free_doc},
+ {NULL, NULL, 0, NULL}
+};
+
+PyDoc_STRVAR(bpygpu_offscreen_doc,
+"GPUOffScreen(width, height, samples=0)\n"
+"\n"
+" This object gives access to off screen buffers.\n"
+"\n"
+" :param width: Horizontal dimension of the buffer.\n"
+" :type width: `int`\n"
+" :param height: Vertical dimension of the buffer.\n"
+" :type height: `int`\n"
+" :param samples: OpenGL samples to use for MSAA or zero to disable.\n"
+" :type samples: `int`\n"
+);
+PyTypeObject BPyGPUOffScreen_Type = {
+ PyVarObject_HEAD_INIT(NULL, 0)
+ .tp_name = "GPUOffScreen",
+ .tp_basicsize = sizeof(BPyGPUOffScreen),
+ .tp_dealloc = (destructor)BPyGPUOffScreen__tp_dealloc,
+ .tp_flags = Py_TPFLAGS_DEFAULT,
+ .tp_doc = bpygpu_offscreen_doc,
+ .tp_methods = bpygpu_offscreen_methods,
+ .tp_getset = bpygpu_offscreen_getseters,
+ .tp_new = bpygpu_offscreen_new,
+};
+
+/** \} */
+
+
+/* -------------------------------------------------------------------- */
+
+/** \name Public API
+ * \{ */
+
+PyObject *BPyGPUOffScreen_CreatePyObject(GPUOffScreen *ofs)
+{
+ BPyGPUOffScreen *self;
+
+ self = PyObject_New(BPyGPUOffScreen, &BPyGPUOffScreen_Type);
+ self->ofs = ofs;
+
+ return (PyObject *)self;
+}
+
+/** \} */
+
+#undef BPY_GPU_OFFSCREEN_CHECK_OBJ