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authorCampbell Barton <ideasman42@gmail.com>2018-11-14 01:04:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-14 01:05:07 +0300
commit72369c638d936a76ba58c98b4b89626f6ff28f32 (patch)
treeb66a7025c305d8834cd1830cc93b27bfab47faf9 /source/blender/python/gpu/gpu_py_shader.c
parent4a71102309c9c081d96c3e6478212f875879f4bb (diff)
Cleanup: python doc-strings
Indentation & trailing space.
Diffstat (limited to 'source/blender/python/gpu/gpu_py_shader.c')
-rw-r--r--source/blender/python/gpu/gpu_py_shader.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/python/gpu/gpu_py_shader.c b/source/blender/python/gpu/gpu_py_shader.c
index 19d6c8070f8..46acf22d7e2 100644
--- a/source/blender/python/gpu/gpu_py_shader.c
+++ b/source/blender/python/gpu/gpu_py_shader.c
@@ -145,7 +145,7 @@ static PyObject *bpygpu_shader_new(PyTypeObject *UNUSED(type), PyObject *args, P
PyDoc_STRVAR(bpygpu_shader_bind_doc,
".. method:: bind()\n"
"\n"
-" Bind the shader object. Required to be able to change uniforms of this shader. \n"
+" Bind the shader object. Required to be able to change uniforms of this shader.\n"
);
static PyObject *bpygpu_shader_bind(BPyGPUShader *self)
{