Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2019-01-02 17:08:26 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-02 17:08:26 +0300
commit72e2a0cfb6f8e4d21b33982bbd572f10c20e947c (patch)
treee850c2de5b3068be3b0822d27348b632c901ca41 /source/blender/python/gpu/gpu_py_shader.c
parentd07bc44a96ce6838cd25edca61127021fbebe4d1 (diff)
Cleanup: py-gpu error checks
Move gpu initialization checks to the start of each function instead of mixing with argument parsing.
Diffstat (limited to 'source/blender/python/gpu/gpu_py_shader.c')
-rw-r--r--source/blender/python/gpu/gpu_py_shader.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/source/blender/python/gpu/gpu_py_shader.c b/source/blender/python/gpu/gpu_py_shader.c
index 59a416a0c3a..52fe6f2d912 100644
--- a/source/blender/python/gpu/gpu_py_shader.c
+++ b/source/blender/python/gpu/gpu_py_shader.c
@@ -105,6 +105,8 @@ static int bpygpu_uniform_location_get(GPUShader *shader, const char *name, cons
static PyObject *bpygpu_shader_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject *kwds)
{
+ BPYGPU_IS_INIT_OR_ERROR_OBJ;
+
struct {
const char *vertexcode;
const char *fragcode;
@@ -118,8 +120,7 @@ static PyObject *bpygpu_shader_new(PyTypeObject *UNUSED(type), PyObject *args, P
"libcode", "defines", NULL};
static _PyArg_Parser _parser = {"ss|$sss:GPUShader.__new__", _keywords, 0};
- if (!bpygpu_is_initialized() ||
- !_PyArg_ParseTupleAndKeywordsFast(
+ if (!_PyArg_ParseTupleAndKeywordsFast(
args, kwds, &_parser,
&params.vertexcode, &params.fragcode, &params.geocode,
&params.libcode, &params.defines))
@@ -717,11 +718,11 @@ PyDoc_STRVAR(bpygpu_shader_from_builtin_doc,
);
static PyObject *bpygpu_shader_from_builtin(PyObject *UNUSED(self), PyObject *arg)
{
+ BPYGPU_IS_INIT_OR_ERROR_OBJ;
+
GPUBuiltinShader shader_id;
- if (!bpygpu_is_initialized() ||
- !bpygpu_ParseBultinShaderEnum(arg, &shader_id))
- {
+ if (!bpygpu_ParseBultinShaderEnum(arg, &shader_id)) {
return NULL;
}