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author | Antonioya <blendergit@gmail.com> | 2018-10-09 17:55:13 +0300 |
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committer | Antonioya <blendergit@gmail.com> | 2018-10-09 17:55:29 +0300 |
commit | 90e360c39fbe9ea0f9d0a441001d0dccfb158d04 (patch) | |
tree | 5ee36a806a45483840010447ce40d7b7a513f3d8 /source/blender/python/gpu/gpu_py_shader.h | |
parent | 5cb633ce3f6c7459faab085134b6dcdbf010da4b (diff) |
GP: Improve center object in viewport when press .
Before when press . (view_select) the object was centered at the dummy, but now it's centered with the strokes bounding box size.
Also fixed some problems in edit mode when the object origin was not in view origin.
Diffstat (limited to 'source/blender/python/gpu/gpu_py_shader.h')
0 files changed, 0 insertions, 0 deletions