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author | Campbell Barton <ideasman42@gmail.com> | 2019-05-03 11:09:04 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-05-03 11:09:52 +0300 |
commit | 41a63556cffb13d38135fcb152b266c0fe72cef2 (patch) | |
tree | a671800325a919d4104c4527b7cb6b9362dc1190 /source/blender/python/gpu/gpu_py_shader.h | |
parent | 688c7240be33df94658b18bce7c9535e74d7f577 (diff) |
Revert "Cleanup: add semicolon after PyObject_VAR_HEAD"
This reverts commit a01bcfa6366f893fbc8fdbf537d91ece4832ea03.
This causes MSVC2019 build to fail with error C2059
Unfortunately this means we have to put up with bad formatting
in Python structs.
Diffstat (limited to 'source/blender/python/gpu/gpu_py_shader.h')
-rw-r--r-- | source/blender/python/gpu/gpu_py_shader.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/python/gpu/gpu_py_shader.h b/source/blender/python/gpu/gpu_py_shader.h index 4d59dbc8e37..92873753039 100644 --- a/source/blender/python/gpu/gpu_py_shader.h +++ b/source/blender/python/gpu/gpu_py_shader.h @@ -26,8 +26,7 @@ extern PyTypeObject BPyGPUShader_Type; #define BPyGPUShader_Check(v) (Py_TYPE(v) == &BPyGPUShader_Type) typedef struct BPyGPUShader { - PyObject_VAR_HEAD; - struct GPUShader *shader; + PyObject_VAR_HEAD struct GPUShader *shader; bool is_builtin; } BPyGPUShader; |