diff options
author | mano-wii <germano.costa@ig.com.br> | 2018-09-14 15:32:19 +0300 |
---|---|---|
committer | mano-wii <germano.costa@ig.com.br> | 2018-09-14 15:46:19 +0300 |
commit | 1287965089a851c46e9a1a23c55ebc90b00b4e14 (patch) | |
tree | 430505da2894fda1e95ccb82b6bc4845ee7d5c4c /source/blender/python/gpu/gpu_py_shader.h | |
parent | d15928c2344718e47d9025fe5b18ff033366dc5c (diff) |
GPU module: Initial implementation of the `gpu.shader` submodule.
Differential Revision: https://developer.blender.org/D3688
Diffstat (limited to 'source/blender/python/gpu/gpu_py_shader.h')
-rw-r--r-- | source/blender/python/gpu/gpu_py_shader.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/source/blender/python/gpu/gpu_py_shader.h b/source/blender/python/gpu/gpu_py_shader.h new file mode 100644 index 00000000000..d9457cd9b72 --- /dev/null +++ b/source/blender/python/gpu/gpu_py_shader.h @@ -0,0 +1,41 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/python/gpu/gpu_py_shader.h + * \ingroup bpygpu + */ + +#ifndef __GPU_PY_SHADER_H__ +#define __GPU_PY_SHADER_H__ + +extern PyTypeObject BPyGPUShader_Type; + +#define BPyGPUShader_Check(v) (Py_TYPE(v) == &BPyGPUShader_Type) + +typedef struct BPyGPUShader { + PyObject_VAR_HEAD + struct GPUShader *shader; +} BPyGPUShader; + +PyObject *BPyGPUShader_CreatePyObject(struct GPUShader *shader); +PyObject *BPyInit_gpu_shader(void); +PyObject *BPyInit_gpu_shader_builtin(void); + +#endif /* __GPU_PY_SHADER_H__ */ |