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author | Germano Cavalcantemano-wii <germano.costa@ig.com.br> | 2021-01-11 03:05:17 +0300 |
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committer | Germano Cavalcantemano-wii <germano.costa@ig.com.br> | 2021-01-11 03:07:04 +0300 |
commit | af88d23ffaab650f050886afc7595a8f6bff08b8 (patch) | |
tree | 92ad61d638000bd18d816438c7ae2a8a981eae2f /source/blender/python/gpu/gpu_py_state.c | |
parent | d4330ae70be6a924d40ae7efccb988d51109c5c4 (diff) |
Revert "Fix typo; Documentation; Expose layer for framebuffer attachament; Add framebuffer viewport setter; Remove framebuffer restore; Expose framebuffer push/pop stack API; Remove blend modes; Remove depth_range_set; Implement GPU_face_culling, GPU_front_facing, GPU_point_size, GPU_line_width, GPU_viewport, GPU_color_mask and GPU_depth_mask"
This reverts commit 9db3d1951da15254efbbcf028176facb78118ec1.
This was an accidental commit of the patch D8826
Diffstat (limited to 'source/blender/python/gpu/gpu_py_state.c')
-rw-r--r-- | source/blender/python/gpu/gpu_py_state.c | 325 |
1 files changed, 0 insertions, 325 deletions
diff --git a/source/blender/python/gpu/gpu_py_state.c b/source/blender/python/gpu/gpu_py_state.c deleted file mode 100644 index b4d9971144b..00000000000 --- a/source/blender/python/gpu/gpu_py_state.c +++ /dev/null @@ -1,325 +0,0 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - */ - -/** \file - * \ingroup bpygpu - * - * This file defines the gpu.state API. - * - * - Use ``bpygpu_`` for local API. - * - Use ``BPyGPU`` for public API. - */ - -#include <Python.h> - -#include "GPU_state.h" - -#include "../generic/py_capi_utils.h" - -#include "gpu_py_state.h" /* own include */ - -/* -------------------------------------------------------------------- */ -/** \name Helper Functions - * \{ */ - -static const struct PyC_StringEnumItems pygpu_blend_items[] = { - {GPU_BLEND_NONE, "NONE"}, - {GPU_BLEND_ALPHA, "ALPHA"}, - {GPU_BLEND_ALPHA_PREMULT, "ALPHA_PREMULT"}, - {GPU_BLEND_ADDITIVE, "ADDITIVE"}, - {GPU_BLEND_ADDITIVE_PREMULT, "ADDITIVE_PREMULT"}, - {GPU_BLEND_MULTIPLY, "MULTIPLY"}, - {GPU_BLEND_SUBTRACT, "SUBTRACT"}, - {GPU_BLEND_INVERT, "INVERT"}, - /** - * These are quite special cases used inside the draw manager. - * {GPU_BLEND_OIT, "OIT"}, - * {GPU_BLEND_BACKGROUND, "BACKGROUND"}, - * {GPU_BLEND_CUSTOM, "CUSTOM"}, - */ - {0, NULL}, -}; - -static const struct PyC_StringEnumItems pygpu_depthtest_items[] = { - {GPU_DEPTH_NONE, "NONE"}, - {GPU_DEPTH_ALWAYS, "ALWAYS"}, - {GPU_DEPTH_LESS, "LESS"}, - {GPU_DEPTH_LESS_EQUAL, "LESS_EQUAL"}, - {GPU_DEPTH_EQUAL, "EQUAL"}, - {GPU_DEPTH_GREATER, "GREATER"}, - {GPU_DEPTH_GREATER_EQUAL, "GREATER_EQUAL"}, - {0, NULL}, -}; - -static const struct PyC_StringEnumItems pygpu_faceculling_items[] = { - {GPU_CULL_NONE, "NONE"}, - {GPU_CULL_FRONT, "FRONT"}, - {GPU_CULL_BACK, "BACK"}, - {0, NULL}, -}; - -/** \} */ - -/* -------------------------------------------------------------------- */ -/** \name Manage Stack - * \{ */ - -PyDoc_STRVAR(py_state_blend_set_doc, - ".. function:: blend_set(mode)\n" - "\n" - " Defines the fixed pipeline blending equation.\n" - "\n" - " :param mode: One of these modes: {\n" - " `NONE`,\n" - " `ALPHA`,\n" - " `ALPHA_PREMULT`,\n" - " `ADDITIVE`,\n" - " `ADDITIVE_PREMULT`,\n" - " `MULTIPLY`,\n" - " `SUBTRACT`,\n" - " `INVERT`,\n" - //" `OIT`,\n" - //" `BACKGROUND`,\n" - //" `CUSTOM`,\n" - " :type mode: `str`\n"); -static PyObject *py_state_blend_set(PyObject *UNUSED(self), PyObject *value) -{ - const struct PyC_StringEnum pygpu_blend = {&pygpu_blend_items, GPU_BLEND_NONE}; - if (!PyC_ParseStringEnum(value, &pygpu_blend)) { - return NULL; - } - GPU_blend(pygpu_blend.value_found); - Py_RETURN_NONE; -} - -PyDoc_STRVAR(py_state_blend_get_doc, - ".. function:: blend_get()\n" - "\n" - " Current blending equation.\n" - "\n"); -static PyObject *py_state_blend_get(PyObject *UNUSED(self)) -{ - eGPUBlend blend = GPU_blend_get(); - return PyUnicode_FromString(PyC_StringEnum_find_id(&pygpu_blend_items, blend)); -} - -PyDoc_STRVAR(py_state_depth_test_set_doc, - ".. function:: depth_test_set(mode)\n" - "\n" - " Defines the depth_test equation.\n" - "\n" - " :param mode: One of these modes: {\n" - " `NONE`,\n" - " `ALWAYS`,\n" - " `LESS`,\n" - " `LESS_EQUAL`,\n" - " `EQUAL`,\n" - " `GREATER`,\n" - " `GREATER_EQUAL`,\n" - " :type mode: `str`\n"); -static PyObject *py_state_depth_test_set(PyObject *UNUSED(self), PyObject *value) -{ - const struct PyC_StringEnum pygpu_depth_test = {&pygpu_depthtest_items, GPU_DEPTH_NONE}; - if (!PyC_ParseStringEnum(value, &pygpu_depth_test)) { - return NULL; - } - GPU_depth_test(pygpu_depth_test.value_found); - Py_RETURN_NONE; -} - -PyDoc_STRVAR(py_state_depth_test_get_doc, - ".. function:: blend_depth_test_get()\n" - "\n" - " Current depth_test equation.\n" - "\n"); -static PyObject *py_state_depth_test_get(PyObject *UNUSED(self)) -{ - eGPUDepthTest test = GPU_depth_test_get(); - return PyUnicode_FromString(PyC_StringEnum_find_id(&pygpu_depthtest_items, test)); -} - -PyDoc_STRVAR(py_state_face_culling_doc, - ".. function:: face_culling(culling)\n" - "\n" - " Specify whether none, front-facing or back-facing facets can be culled.\n" - "\n" - " :param mode: One of these modes: {\n" - " `NONE`,\n" - " `FRONT`,\n" - " `BACK`,\n" - " :type mode: `str`\n"); -static PyObject *py_state_face_culling(PyObject *UNUSED(self), PyObject *value) -{ - const struct PyC_StringEnum pygpu_faceculling = {&pygpu_faceculling_items, GPU_CULL_NONE}; - if (!PyC_ParseStringEnum(value, &pygpu_faceculling)) { - return NULL; - } - - GPU_face_culling(pygpu_faceculling.value_found); - Py_RETURN_NONE; -} - -PyDoc_STRVAR(py_state_front_facing_doc, - ".. function:: front_facing(invert)\n" - "\n" - " Specifies the orientation of front-facing polygons.\n" - "\n" - " :param invert: True for clockwise polygons as front-facing.\n" - " :type mode: `bool`\n"); -static PyObject *py_state_front_facing(PyObject *UNUSED(self), PyObject *value) -{ - bool invert; - if (!PyC_ParseBool(value, &invert)) { - return NULL; - } - - GPU_front_facing(invert); - Py_RETURN_NONE; -} - -PyDoc_STRVAR(py_state_point_size_doc, - ".. function:: point_size(size)\n" - "\n" - " Specify the diameter of rasterized points.\n" - "\n" - " :param size: New diameter.\n" - " :type mode: `float`\n"); -static PyObject *py_state_point_size(PyObject *UNUSED(self), PyObject *value) -{ - float size = (float)PyFloat_AsDouble(value); - if (PyErr_Occurred()) { - return NULL; - } - - GPU_point_size(size); - Py_RETURN_NONE; -} - -PyDoc_STRVAR(py_state_line_width_doc, - ".. function:: line_width(width)\n" - "\n" - " Specify the width of rasterized lines.\n" - "\n" - " :param size: New width.\n" - " :type mode: `float`\n"); -static PyObject *py_state_line_width(PyObject *UNUSED(self), PyObject *value) -{ - float width = (float)PyFloat_AsDouble(value); - if (PyErr_Occurred()) { - return NULL; - } - - GPU_line_width(width); - Py_RETURN_NONE; -} - -PyDoc_STRVAR(py_state_viewport_doc, - ".. function:: viewport(x, y, width, height)\n" - "\n" - " Specifies the viewport of the active framebuffer.\n" - "\n" - " :param x, y: lower left corner of the viewport rectangle, in pixels.\n" - " :param width, height: width and height of the viewport.\n" - " :type x, y, width, height: `int`\n"); -static int py_state_viewport(PyObject *UNUSED(self), PyObject *args) -{ - int x, y, width, height; - if (!PyArg_ParseTuple(args, "iiii:viewport", &x, &y, &width, &height)) { - return NULL; - } - - GPU_viewport(x, y, width, height); - Py_RETURN_NONE; -} - -PyDoc_STRVAR(py_state_color_mask_doc, - ".. function:: color_mask(r, g, b, a)\n" - "\n" - " Enable or disable writing of frame buffer color components.\n" - "\n" - " :param r, g, b, a: components red, green, blue, and alpha.\n" - " :type r, g, b, a: `bool`\n"); -static int py_state_color_mask(PyObject *UNUSED(self), PyObject *args) -{ - int r, g, b, a; - if (!PyArg_ParseTuple(args, "pppp:color_mask", &r, &g, &b, &a)) { - return NULL; - } - - GPU_color_mask((bool)r, (bool)g, (bool)b, (bool)a); - Py_RETURN_NONE; -} - -PyDoc_STRVAR(py_state_depth_mask_doc, - ".. function:: depth_mask_set(value)\n" - "\n" - " Write to depth component.\n" - "\n" - " :param value: True for writing to the depth component.\n" - " :type near: `bool`\n"); -static PyObject *py_state_depth_mask(PyObject *UNUSED(self), PyObject *value) -{ - bool write_to_depth; - if (!PyC_ParseBool(value, &write_to_depth)) { - return NULL; - } - GPU_depth_mask(write_to_depth); - Py_RETURN_NONE; -} - -/** \} */ - -/* -------------------------------------------------------------------- */ -/** \name Module - * \{ */ - -static struct PyMethodDef bpygpu_py_state_methods[] = { - /* Manage Stack */ - {"blend_set", (PyCFunction)py_state_blend_set, METH_O, py_state_blend_set_doc}, - {"blend_get", (PyCFunction)py_state_blend_get, METH_NOARGS, py_state_blend_get_doc}, - {"depth_test_set", (PyCFunction)py_state_depth_test_set, METH_O, py_state_depth_test_set_doc}, - {"depth_test_get", - (PyCFunction)py_state_depth_test_get, - METH_NOARGS, - py_state_depth_test_get_doc}, - {"face_culling", (PyCFunction)py_state_face_culling, METH_O, py_state_face_culling_doc}, - {"front_facing", (PyCFunction)py_state_front_facing, METH_O, py_state_front_facing_doc}, - {"point_size", (PyCFunction)py_state_point_size, METH_O, py_state_point_size_doc}, - {"line_width", (PyCFunction)py_state_line_width, METH_O, py_state_line_width_doc}, - {"viewport", (PyCFunction)py_state_viewport, METH_VARARGS, py_state_viewport_doc}, - {"color_mask", (PyCFunction)py_state_color_mask, METH_VARARGS, py_state_color_mask_doc}, - {"depth_mask", (PyCFunction)py_state_depth_mask, METH_O, py_state_depth_mask_doc}, - {NULL, NULL, 0, NULL}, -}; - -PyDoc_STRVAR(bpygpu_py_state_doc, "This module provides access to the gpu state."); -static PyModuleDef BPyGPU_py_state_module_def = { - PyModuleDef_HEAD_INIT, - .m_name = "gpu.state", - .m_doc = bpygpu_py_state_doc, - .m_methods = bpygpu_py_state_methods, -}; - -PyObject *BPyInit_gpu_state(void) -{ - PyObject *submodule; - - submodule = PyModule_Create(&BPyGPU_py_state_module_def); - - return submodule; -} - -/** \} */ |