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authorGermano Cavalcantemano-wii <germano.costa@ig.com.br>2021-01-11 03:05:17 +0300
committerGermano Cavalcantemano-wii <germano.costa@ig.com.br>2021-01-11 03:07:04 +0300
commitaf88d23ffaab650f050886afc7595a8f6bff08b8 (patch)
tree92ad61d638000bd18d816438c7ae2a8a981eae2f /source/blender/python/gpu/gpu_py_state.c
parentd4330ae70be6a924d40ae7efccb988d51109c5c4 (diff)
Revert "Fix typo; Documentation; Expose layer for framebuffer attachament; Add framebuffer viewport setter; Remove framebuffer restore; Expose framebuffer push/pop stack API; Remove blend modes; Remove depth_range_set; Implement GPU_face_culling, GPU_front_facing, GPU_point_size, GPU_line_width, GPU_viewport, GPU_color_mask and GPU_depth_mask"
This reverts commit 9db3d1951da15254efbbcf028176facb78118ec1. This was an accidental commit of the patch D8826
Diffstat (limited to 'source/blender/python/gpu/gpu_py_state.c')
-rw-r--r--source/blender/python/gpu/gpu_py_state.c325
1 files changed, 0 insertions, 325 deletions
diff --git a/source/blender/python/gpu/gpu_py_state.c b/source/blender/python/gpu/gpu_py_state.c
deleted file mode 100644
index b4d9971144b..00000000000
--- a/source/blender/python/gpu/gpu_py_state.c
+++ /dev/null
@@ -1,325 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-/** \file
- * \ingroup bpygpu
- *
- * This file defines the gpu.state API.
- *
- * - Use ``bpygpu_`` for local API.
- * - Use ``BPyGPU`` for public API.
- */
-
-#include <Python.h>
-
-#include "GPU_state.h"
-
-#include "../generic/py_capi_utils.h"
-
-#include "gpu_py_state.h" /* own include */
-
-/* -------------------------------------------------------------------- */
-/** \name Helper Functions
- * \{ */
-
-static const struct PyC_StringEnumItems pygpu_blend_items[] = {
- {GPU_BLEND_NONE, "NONE"},
- {GPU_BLEND_ALPHA, "ALPHA"},
- {GPU_BLEND_ALPHA_PREMULT, "ALPHA_PREMULT"},
- {GPU_BLEND_ADDITIVE, "ADDITIVE"},
- {GPU_BLEND_ADDITIVE_PREMULT, "ADDITIVE_PREMULT"},
- {GPU_BLEND_MULTIPLY, "MULTIPLY"},
- {GPU_BLEND_SUBTRACT, "SUBTRACT"},
- {GPU_BLEND_INVERT, "INVERT"},
- /**
- * These are quite special cases used inside the draw manager.
- * {GPU_BLEND_OIT, "OIT"},
- * {GPU_BLEND_BACKGROUND, "BACKGROUND"},
- * {GPU_BLEND_CUSTOM, "CUSTOM"},
- */
- {0, NULL},
-};
-
-static const struct PyC_StringEnumItems pygpu_depthtest_items[] = {
- {GPU_DEPTH_NONE, "NONE"},
- {GPU_DEPTH_ALWAYS, "ALWAYS"},
- {GPU_DEPTH_LESS, "LESS"},
- {GPU_DEPTH_LESS_EQUAL, "LESS_EQUAL"},
- {GPU_DEPTH_EQUAL, "EQUAL"},
- {GPU_DEPTH_GREATER, "GREATER"},
- {GPU_DEPTH_GREATER_EQUAL, "GREATER_EQUAL"},
- {0, NULL},
-};
-
-static const struct PyC_StringEnumItems pygpu_faceculling_items[] = {
- {GPU_CULL_NONE, "NONE"},
- {GPU_CULL_FRONT, "FRONT"},
- {GPU_CULL_BACK, "BACK"},
- {0, NULL},
-};
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Manage Stack
- * \{ */
-
-PyDoc_STRVAR(py_state_blend_set_doc,
- ".. function:: blend_set(mode)\n"
- "\n"
- " Defines the fixed pipeline blending equation.\n"
- "\n"
- " :param mode: One of these modes: {\n"
- " `NONE`,\n"
- " `ALPHA`,\n"
- " `ALPHA_PREMULT`,\n"
- " `ADDITIVE`,\n"
- " `ADDITIVE_PREMULT`,\n"
- " `MULTIPLY`,\n"
- " `SUBTRACT`,\n"
- " `INVERT`,\n"
- //" `OIT`,\n"
- //" `BACKGROUND`,\n"
- //" `CUSTOM`,\n"
- " :type mode: `str`\n");
-static PyObject *py_state_blend_set(PyObject *UNUSED(self), PyObject *value)
-{
- const struct PyC_StringEnum pygpu_blend = {&pygpu_blend_items, GPU_BLEND_NONE};
- if (!PyC_ParseStringEnum(value, &pygpu_blend)) {
- return NULL;
- }
- GPU_blend(pygpu_blend.value_found);
- Py_RETURN_NONE;
-}
-
-PyDoc_STRVAR(py_state_blend_get_doc,
- ".. function:: blend_get()\n"
- "\n"
- " Current blending equation.\n"
- "\n");
-static PyObject *py_state_blend_get(PyObject *UNUSED(self))
-{
- eGPUBlend blend = GPU_blend_get();
- return PyUnicode_FromString(PyC_StringEnum_find_id(&pygpu_blend_items, blend));
-}
-
-PyDoc_STRVAR(py_state_depth_test_set_doc,
- ".. function:: depth_test_set(mode)\n"
- "\n"
- " Defines the depth_test equation.\n"
- "\n"
- " :param mode: One of these modes: {\n"
- " `NONE`,\n"
- " `ALWAYS`,\n"
- " `LESS`,\n"
- " `LESS_EQUAL`,\n"
- " `EQUAL`,\n"
- " `GREATER`,\n"
- " `GREATER_EQUAL`,\n"
- " :type mode: `str`\n");
-static PyObject *py_state_depth_test_set(PyObject *UNUSED(self), PyObject *value)
-{
- const struct PyC_StringEnum pygpu_depth_test = {&pygpu_depthtest_items, GPU_DEPTH_NONE};
- if (!PyC_ParseStringEnum(value, &pygpu_depth_test)) {
- return NULL;
- }
- GPU_depth_test(pygpu_depth_test.value_found);
- Py_RETURN_NONE;
-}
-
-PyDoc_STRVAR(py_state_depth_test_get_doc,
- ".. function:: blend_depth_test_get()\n"
- "\n"
- " Current depth_test equation.\n"
- "\n");
-static PyObject *py_state_depth_test_get(PyObject *UNUSED(self))
-{
- eGPUDepthTest test = GPU_depth_test_get();
- return PyUnicode_FromString(PyC_StringEnum_find_id(&pygpu_depthtest_items, test));
-}
-
-PyDoc_STRVAR(py_state_face_culling_doc,
- ".. function:: face_culling(culling)\n"
- "\n"
- " Specify whether none, front-facing or back-facing facets can be culled.\n"
- "\n"
- " :param mode: One of these modes: {\n"
- " `NONE`,\n"
- " `FRONT`,\n"
- " `BACK`,\n"
- " :type mode: `str`\n");
-static PyObject *py_state_face_culling(PyObject *UNUSED(self), PyObject *value)
-{
- const struct PyC_StringEnum pygpu_faceculling = {&pygpu_faceculling_items, GPU_CULL_NONE};
- if (!PyC_ParseStringEnum(value, &pygpu_faceculling)) {
- return NULL;
- }
-
- GPU_face_culling(pygpu_faceculling.value_found);
- Py_RETURN_NONE;
-}
-
-PyDoc_STRVAR(py_state_front_facing_doc,
- ".. function:: front_facing(invert)\n"
- "\n"
- " Specifies the orientation of front-facing polygons.\n"
- "\n"
- " :param invert: True for clockwise polygons as front-facing.\n"
- " :type mode: `bool`\n");
-static PyObject *py_state_front_facing(PyObject *UNUSED(self), PyObject *value)
-{
- bool invert;
- if (!PyC_ParseBool(value, &invert)) {
- return NULL;
- }
-
- GPU_front_facing(invert);
- Py_RETURN_NONE;
-}
-
-PyDoc_STRVAR(py_state_point_size_doc,
- ".. function:: point_size(size)\n"
- "\n"
- " Specify the diameter of rasterized points.\n"
- "\n"
- " :param size: New diameter.\n"
- " :type mode: `float`\n");
-static PyObject *py_state_point_size(PyObject *UNUSED(self), PyObject *value)
-{
- float size = (float)PyFloat_AsDouble(value);
- if (PyErr_Occurred()) {
- return NULL;
- }
-
- GPU_point_size(size);
- Py_RETURN_NONE;
-}
-
-PyDoc_STRVAR(py_state_line_width_doc,
- ".. function:: line_width(width)\n"
- "\n"
- " Specify the width of rasterized lines.\n"
- "\n"
- " :param size: New width.\n"
- " :type mode: `float`\n");
-static PyObject *py_state_line_width(PyObject *UNUSED(self), PyObject *value)
-{
- float width = (float)PyFloat_AsDouble(value);
- if (PyErr_Occurred()) {
- return NULL;
- }
-
- GPU_line_width(width);
- Py_RETURN_NONE;
-}
-
-PyDoc_STRVAR(py_state_viewport_doc,
- ".. function:: viewport(x, y, width, height)\n"
- "\n"
- " Specifies the viewport of the active framebuffer.\n"
- "\n"
- " :param x, y: lower left corner of the viewport rectangle, in pixels.\n"
- " :param width, height: width and height of the viewport.\n"
- " :type x, y, width, height: `int`\n");
-static int py_state_viewport(PyObject *UNUSED(self), PyObject *args)
-{
- int x, y, width, height;
- if (!PyArg_ParseTuple(args, "iiii:viewport", &x, &y, &width, &height)) {
- return NULL;
- }
-
- GPU_viewport(x, y, width, height);
- Py_RETURN_NONE;
-}
-
-PyDoc_STRVAR(py_state_color_mask_doc,
- ".. function:: color_mask(r, g, b, a)\n"
- "\n"
- " Enable or disable writing of frame buffer color components.\n"
- "\n"
- " :param r, g, b, a: components red, green, blue, and alpha.\n"
- " :type r, g, b, a: `bool`\n");
-static int py_state_color_mask(PyObject *UNUSED(self), PyObject *args)
-{
- int r, g, b, a;
- if (!PyArg_ParseTuple(args, "pppp:color_mask", &r, &g, &b, &a)) {
- return NULL;
- }
-
- GPU_color_mask((bool)r, (bool)g, (bool)b, (bool)a);
- Py_RETURN_NONE;
-}
-
-PyDoc_STRVAR(py_state_depth_mask_doc,
- ".. function:: depth_mask_set(value)\n"
- "\n"
- " Write to depth component.\n"
- "\n"
- " :param value: True for writing to the depth component.\n"
- " :type near: `bool`\n");
-static PyObject *py_state_depth_mask(PyObject *UNUSED(self), PyObject *value)
-{
- bool write_to_depth;
- if (!PyC_ParseBool(value, &write_to_depth)) {
- return NULL;
- }
- GPU_depth_mask(write_to_depth);
- Py_RETURN_NONE;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Module
- * \{ */
-
-static struct PyMethodDef bpygpu_py_state_methods[] = {
- /* Manage Stack */
- {"blend_set", (PyCFunction)py_state_blend_set, METH_O, py_state_blend_set_doc},
- {"blend_get", (PyCFunction)py_state_blend_get, METH_NOARGS, py_state_blend_get_doc},
- {"depth_test_set", (PyCFunction)py_state_depth_test_set, METH_O, py_state_depth_test_set_doc},
- {"depth_test_get",
- (PyCFunction)py_state_depth_test_get,
- METH_NOARGS,
- py_state_depth_test_get_doc},
- {"face_culling", (PyCFunction)py_state_face_culling, METH_O, py_state_face_culling_doc},
- {"front_facing", (PyCFunction)py_state_front_facing, METH_O, py_state_front_facing_doc},
- {"point_size", (PyCFunction)py_state_point_size, METH_O, py_state_point_size_doc},
- {"line_width", (PyCFunction)py_state_line_width, METH_O, py_state_line_width_doc},
- {"viewport", (PyCFunction)py_state_viewport, METH_VARARGS, py_state_viewport_doc},
- {"color_mask", (PyCFunction)py_state_color_mask, METH_VARARGS, py_state_color_mask_doc},
- {"depth_mask", (PyCFunction)py_state_depth_mask, METH_O, py_state_depth_mask_doc},
- {NULL, NULL, 0, NULL},
-};
-
-PyDoc_STRVAR(bpygpu_py_state_doc, "This module provides access to the gpu state.");
-static PyModuleDef BPyGPU_py_state_module_def = {
- PyModuleDef_HEAD_INIT,
- .m_name = "gpu.state",
- .m_doc = bpygpu_py_state_doc,
- .m_methods = bpygpu_py_state_methods,
-};
-
-PyObject *BPyInit_gpu_state(void)
-{
- PyObject *submodule;
-
- submodule = PyModule_Create(&BPyGPU_py_state_module_def);
-
- return submodule;
-}
-
-/** \} */