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authormano-wii <germano.costa@ig.com.br>2018-09-06 03:10:42 +0300
committermano-wii <germano.costa@ig.com.br>2018-09-06 03:15:44 +0300
commit6d04e48539ce50f0de9cc73a36e7733aee608773 (patch)
treeff2784a4b1e31773610fedc78a3efda625a23bc6 /source/blender/python/gpu/gpu_py_types.h
parentb0602483249d1184f2672cd5d5578955560335b5 (diff)
Join the python modules `gpu` and `_gpu` into one.
Maybe it's still early to set the new drawing api for python. But joining these two modules is an initial step. ``` >>> gpu. matrix select types ``` ``` >>> gpu.types.GPU Batch( OffScreen( VertBuf( VertFormat( ``` The creation of a new offscreen object is now done by the `GPUOffscreen.__new__` method. Reviewers: campbellbarton, dfelinto Reviewed By: campbellbarton, dfelinto Tags: #bf_blender_2.8 Differential Revision: https://developer.blender.org/D3667
Diffstat (limited to 'source/blender/python/gpu/gpu_py_types.h')
-rw-r--r--source/blender/python/gpu/gpu_py_types.h42
1 files changed, 5 insertions, 37 deletions
diff --git a/source/blender/python/gpu/gpu_py_types.h b/source/blender/python/gpu/gpu_py_types.h
index f736a8f749a..0b1a62b78e9 100644
--- a/source/blender/python/gpu/gpu_py_types.h
+++ b/source/blender/python/gpu/gpu_py_types.h
@@ -19,49 +19,17 @@
*/
/** \file blender/python/gpu/gpu_py_types.h
- * \ingroup pygpu
+ * \ingroup bpygpu
*/
#ifndef __GPU_PY_TYPES_H__
#define __GPU_PY_TYPES_H__
-#include "BLI_compiler_attrs.h"
-
-#define USE_GPU_PY_REFERENCES
-
-extern PyTypeObject BPyGPUVertFormat_Type;
-extern PyTypeObject BPyGPUVertBuf_Type;
-extern PyTypeObject BPyGPUBatch_Type;
-
-#define BPyGPUVertFormat_Check(v) (Py_TYPE(v) == &BPyGPUVertFormat_Type)
-#define BPyGPUVertBuf_Check(v) (Py_TYPE(v) == &BPyGPUVertBuf_Type)
-#define BPyGPUBatch_Check(v) (Py_TYPE(v) == &BPyGPUBatch_Type)
-
-typedef struct BPyGPUVertFormat {
- PyObject_VAR_HEAD
- struct GPUVertFormat fmt;
-} BPyGPUVertFormat;
-
-typedef struct BPyGPUVertBuf {
- PyObject_VAR_HEAD
- /* The buf is owned, we may support thin wrapped batches later. */
- struct GPUVertBuf *buf;
-} BPyGPUVertBuf;
-
-typedef struct BPyGPUBatch {
- PyObject_VAR_HEAD
- /* The batch is owned, we may support thin wrapped batches later. */
- struct GPUBatch *batch;
-#ifdef USE_GPU_PY_REFERENCES
- /* Just to keep a user to prevent freeing buf's we're using */
- PyObject *references;
-#endif
-} BPyGPUBatch;
+#include "gpu_py_vertex_format.h"
+#include "gpu_py_vertex_buffer.h"
+#include "gpu_py_batch.h"
+#include "gpu_py_offscreen.h"
PyObject *BPyInit_gpu_types(void);
-PyObject *BPyGPUVertFormat_CreatePyObject(struct GPUVertFormat *fmt);
-PyObject *BPyGPUVertBuf_CreatePyObject(struct GPUVertBuf *vbo) ATTR_NONNULL(1);
-PyObject *BPyGPUBatch_CreatePyObject(struct GPUBatch *batch) ATTR_NONNULL(1);
-
#endif /* __GPU_PY_TYPES_H__ */