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author | Jacques Lucke <mail@jlucke.com> | 2018-11-14 15:05:45 +0300 |
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committer | Jacques Lucke <mail@jlucke.com> | 2018-11-14 15:06:11 +0300 |
commit | 69a9bcc2067bfc975ad3e9aa2e61eb7b76c2b187 (patch) | |
tree | 68eadb250e77270d5907810d1d29994b8557e08e /source/blender/python/gpu | |
parent | 61ecd3d24e0cc20bd9ec4e4282a100e241fcf190 (diff) |
minor cleanup
Diffstat (limited to 'source/blender/python/gpu')
-rw-r--r-- | source/blender/python/gpu/gpu_py_shader.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/python/gpu/gpu_py_shader.c b/source/blender/python/gpu/gpu_py_shader.c index 3b2665cc4a2..5f1ea7a33ce 100644 --- a/source/blender/python/gpu/gpu_py_shader.c +++ b/source/blender/python/gpu/gpu_py_shader.c @@ -740,7 +740,7 @@ PyDoc_STRVAR(bpygpu_shader_code_from_builtin_doc, " '3D_FLAT_COLOR',\n" " '3D_SMOOTH_COLOR'}\n" " :type shader_name: str\n" -" :return: vertex, fragment and geometry shader codes.\n" +" :return: Vertex, fragment and geometry shader codes.\n" " :rtype: dict\n" ); static PyObject *bpygpu_shader_code_from_builtin(BPyGPUShader *UNUSED(self), PyObject *arg) |