diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-08-20 09:10:13 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-08-20 09:10:13 +0300 |
commit | efa7aaa97f5c2a6073017a15f1b1d98fdc451ba5 (patch) | |
tree | 17ba7703479ce956e813373bf7e1c3ba9f7fcb8d /source/blender/python/gpu | |
parent | 8877e3aa62930642edef180f386c8bc960619560 (diff) |
Cleanup: use const variables where possible in the Python API
Diffstat (limited to 'source/blender/python/gpu')
-rw-r--r-- | source/blender/python/gpu/gpu_py_shader.c | 8 | ||||
-rw-r--r-- | source/blender/python/gpu/gpu_py_vertex_buffer.c | 2 | ||||
-rw-r--r-- | source/blender/python/gpu/gpu_py_vertex_format.c | 4 |
3 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/python/gpu/gpu_py_shader.c b/source/blender/python/gpu/gpu_py_shader.c index c1a6ce09d37..f9ff0558570 100644 --- a/source/blender/python/gpu/gpu_py_shader.c +++ b/source/blender/python/gpu/gpu_py_shader.c @@ -78,7 +78,7 @@ static int bpygpu_uniform_location_get(GPUShader *shader, const char *name, const char *error_prefix) { - int uniform = GPU_shader_get_uniform(shader, name); + const int uniform = GPU_shader_get_uniform(shader, name); if (uniform == -1) { PyErr_Format(PyExc_ValueError, "%s: uniform %.32s not found", error_prefix, name); @@ -158,7 +158,7 @@ static PyObject *bpygpu_shader_uniform_from_name(BPyGPUShader *self, PyObject *a return NULL; } - int uniform = bpygpu_uniform_location_get(self->shader, name, "GPUShader.get_uniform"); + const int uniform = bpygpu_uniform_location_get(self->shader, name, "GPUShader.get_uniform"); if (uniform == -1) { return NULL; @@ -184,7 +184,7 @@ static PyObject *bpygpu_shader_uniform_block_from_name(BPyGPUShader *self, PyObj return NULL; } - int uniform = GPU_shader_get_uniform_block(self->shader, name); + const int uniform = GPU_shader_get_uniform_block(self->shader, name); if (uniform == -1) { PyErr_Format(PyExc_ValueError, "GPUShader.get_uniform_block: uniform %.32s not found", name); @@ -504,7 +504,7 @@ static PyObject *bpygpu_shader_attr_from_name(BPyGPUShader *self, PyObject *arg) return NULL; } - int attr = GPU_shader_get_attribute(self->shader, name); + const int attr = GPU_shader_get_attribute(self->shader, name); if (attr == -1) { PyErr_Format(PyExc_ValueError, "GPUShader.attr_from_name: attribute %.32s not found", name); diff --git a/source/blender/python/gpu/gpu_py_vertex_buffer.c b/source/blender/python/gpu/gpu_py_vertex_buffer.c index 57290fdc3c4..9372770e45e 100644 --- a/source/blender/python/gpu/gpu_py_vertex_buffer.c +++ b/source/blender/python/gpu/gpu_py_vertex_buffer.c @@ -134,7 +134,7 @@ static bool bpygpu_vertbuf_fill_impl(GPUVertBuf *vbo, return false; } - uint comp_len = pybuffer.ndim == 1 ? 1 : (uint)pybuffer.shape[1]; + const uint comp_len = pybuffer.ndim == 1 ? 1 : (uint)pybuffer.shape[1]; if (pybuffer.shape[0] != vbo->vertex_len) { PyErr_Format( diff --git a/source/blender/python/gpu/gpu_py_vertex_format.c b/source/blender/python/gpu/gpu_py_vertex_format.c index d8266be7e2c..1cbcaba6bfb 100644 --- a/source/blender/python/gpu/gpu_py_vertex_format.c +++ b/source/blender/python/gpu/gpu_py_vertex_format.c @@ -112,7 +112,7 @@ static int bpygpu_ParseVertCompType(PyObject *o, void *p) return 0; } - int comp_type = bpygpu_parse_component_type(str, length); + const int comp_type = bpygpu_parse_component_type(str, length); if (comp_type == -1) { PyErr_Format(PyExc_ValueError, "unknown component type: '%s", str); return 0; @@ -132,7 +132,7 @@ static int bpygpu_ParseVertFetchMode(PyObject *o, void *p) return 0; } - int fetch_mode = bpygpu_parse_fetch_mode(str, length); + const int fetch_mode = bpygpu_parse_fetch_mode(str, length); if (fetch_mode == -1) { PyErr_Format(PyExc_ValueError, "unknown type literal: '%s'", str); return 0; |