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authorCampbell Barton <ideasman42@gmail.com>2021-11-30 01:04:50 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-11-30 02:15:17 +0300
commit4e45265dc6cafe0bf6f36a14a469288183059858 (patch)
tree899ea04187908aafbcc590fd026b33d2d3b021c1 /source/blender/python/gpu
parent262ef26ea3fe457ff077224662eaecc1b912aed1 (diff)
Cleanup: spelling in comments & strings
Diffstat (limited to 'source/blender/python/gpu')
-rw-r--r--source/blender/python/gpu/gpu_py_offscreen.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/python/gpu/gpu_py_offscreen.c b/source/blender/python/gpu/gpu_py_offscreen.c
index 24192780a86..48fbe09f0ce 100644
--- a/source/blender/python/gpu/gpu_py_offscreen.c
+++ b/source/blender/python/gpu/gpu_py_offscreen.c
@@ -356,7 +356,7 @@ static PyObject *pygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *ar
GPU_offscreen_bind(self->ofs, true);
- /* Cache the GPUViewport so the framebuffers and associated textures are
+ /* Cache the #GPUViewport so the frame-buffers and associated textures are
* not reallocated each time, see: T89204 */
if (!self->viewport) {
self->viewport = GPU_viewport_create();