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authorCampbell Barton <campbell@blender.org>2022-07-15 15:14:04 +0300
committerCampbell Barton <campbell@blender.org>2022-07-15 15:16:44 +0300
commit00dc7477022acdd969e4d709a235c0be819efa6c (patch)
treeb6bd65095c8ce50520a638cddf2d843963369fc1 /source/blender/python/intern/bpy_interface.c
parent180db0f752c88d3bbd47774a0f7c9a31de5a3864 (diff)
Fix T99706: Crash rendering with headless builds
When rendering with headless builds, show an error instead of crashing. Previously GPU_backend_init was called indirectly from DRW_opengl_context_create, a new function is now called from the window manager (GPU_backend_init_once), so it's possible to check if the GPU has a back-end. This also disables the `bgl` Python module when building WITH_HEADLESS. Reviewed By: fclem Ref D15463
Diffstat (limited to 'source/blender/python/intern/bpy_interface.c')
-rw-r--r--source/blender/python/intern/bpy_interface.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c
index 939fa475344..08dd5fe9cfc 100644
--- a/source/blender/python/intern/bpy_interface.c
+++ b/source/blender/python/intern/bpy_interface.c
@@ -259,7 +259,9 @@ static struct _inittab bpy_internal_modules[] = {
{"mathutils.kdtree", PyInit_mathutils_kdtree},
#endif
{"_bpy_path", BPyInit__bpy_path},
+#ifdef WITH_OPENGL
{"bgl", BPyInit_bgl},
+#endif
{"blf", BPyInit_blf},
{"bl_math", BPyInit_bl_math},
{"imbuf", BPyInit_imbuf},