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author | Joshua Leung <aligorith@gmail.com> | 2009-07-21 14:18:08 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2009-07-21 14:18:08 +0400 |
commit | 6d074526f24320eb23be6ad14fd372a2f9c70b89 (patch) | |
tree | bfdd6138ce9b24dc8d234b8472f558e2878c5586 /source/blender/python/intern/bpy_interface.c | |
parent | 8c9ade81e8a916521fbfb110aade7627131f3610 (diff) |
2.5 - Restoring Bone Groups
* Added Bone Groups UI to 'Armature' context buttons for now. Later, it may be more convenient to have these with bones instead?
* Added operators for the operations that can be performed on these groups. Moved the core adding/removing functions to blenkernel so that they can be used elsewhere in future if need be.
* Properly wrapped bone groups in RNA. Copied the way that Vertex Groups are wrapped, since they share some similarities. Setting colours for bone groups still needs more work though.
Diffstat (limited to 'source/blender/python/intern/bpy_interface.c')
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