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authorCampbell Barton <ideasman42@gmail.com>2014-11-16 15:57:58 +0300
committerCampbell Barton <ideasman42@gmail.com>2014-11-16 15:57:58 +0300
commit7d040d2a088ec425550da4242650f1ff75680e0d (patch)
tree314d60e0b547a187c1c536a577cf340a42fe6fd1 /source/blender/python/intern/gpu.c
parent080c1d4567344a4a4cbcb6ff38a64a39f7102fb8 (diff)
Cleanup: use BLI_listbase_*** prefix for count,sort,sort_r
Diffstat (limited to 'source/blender/python/intern/gpu.c')
-rw-r--r--source/blender/python/intern/gpu.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/python/intern/gpu.c b/source/blender/python/intern/gpu.c
index 26e3bde57a3..1002293ee0a 100644
--- a/source/blender/python/intern/gpu.c
+++ b/source/blender/python/intern/gpu.c
@@ -200,7 +200,7 @@ static PyObject *GPU_export_shader(PyObject *UNUSED(self), PyObject *args, PyObj
if (shader->vertex) {
PY_DICT_ADD_STRING(result, shader, vertex);
}
- seq = PyList_New(BLI_countlist(&shader->uniforms));
+ seq = PyList_New(BLI_listbase_count(&shader->uniforms));
for (i = 0, uniform = shader->uniforms.first; uniform; uniform = uniform->next, i++) {
dict = PyDict_New();
PY_DICT_ADD_STRING(dict, uniform, varname);
@@ -229,7 +229,7 @@ static PyObject *GPU_export_shader(PyObject *UNUSED(self), PyObject *args, PyObj
PyDict_SetItemString(result, "uniforms", seq);
Py_DECREF(seq);
- seq = PyList_New(BLI_countlist(&shader->attributes));
+ seq = PyList_New(BLI_listbase_count(&shader->attributes));
for (i = 0, attribute = shader->attributes.first; attribute; attribute = attribute->next, i++) {
dict = PyDict_New();
PY_DICT_ADD_STRING(dict, attribute, varname);