diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-07-08 02:51:57 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-07-08 02:51:57 +0400 |
commit | cfb7aee017d95137e19b7b006d9393b5d6a935d4 (patch) | |
tree | 005a1981af6c5a0f36959d73479cc69137842eb4 /source/blender/python/intern | |
parent | d58ce290e1e4dcb8d0b96259fdf29c854bfaef49 (diff) |
style cleanup
Diffstat (limited to 'source/blender/python/intern')
-rw-r--r-- | source/blender/python/intern/bpy_interface.c | 4 | ||||
-rw-r--r-- | source/blender/python/intern/gpu.c | 6 |
2 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c index ac9ff4c8ef5..93f49fd72c9 100644 --- a/source/blender/python/intern/bpy_interface.c +++ b/source/blender/python/intern/bpy_interface.c @@ -303,7 +303,7 @@ void BPY_python_end(void) PyGILState_Ensure(); /* finalizing, no need to grab the state */ - // free other python data. + /* free other python data. */ pyrna_free_types(); /* clear all python data from structs */ @@ -317,7 +317,7 @@ void BPY_python_end(void) Py_Finalize(); #ifdef TIME_PY_RUN - // measure time since py started + /* measure time since py started */ bpy_timer = PIL_check_seconds_timer() - bpy_timer; printf("*bpy stats* - "); diff --git a/source/blender/python/intern/gpu.c b/source/blender/python/intern/gpu.c index e5f45ca7736..7e2da5b1818 100644 --- a/source/blender/python/intern/gpu.c +++ b/source/blender/python/intern/gpu.c @@ -83,7 +83,7 @@ PyInit_gpu(void) if (m == NULL) return NULL; - // device constants + /* device constants */ PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_OBJECT_VIEWMAT); PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_OBJECT_MAT); PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_OBJECT_VIEWIMAT); @@ -187,13 +187,13 @@ static PyObject *GPU_export_shader(PyObject *UNUSED(self), PyObject *args, PyObj return NULL; } - // we can call our internal function at last: + /* we can call our internal function at last: */ shader = GPU_shader_export(scene, material); if (!shader) { PyErr_SetString(PyExc_RuntimeError, "cannot export shader"); return NULL; } - // build a dictionary + /* build a dictionary */ result = PyDict_New(); if (shader->fragment) { PY_DICT_ADD_STRING(result, shader, fragment); |