diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2018-04-16 15:07:42 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 18:51:28 +0300 |
commit | 159806140fd33e6ddab951c0f6f180cfbf927d38 (patch) | |
tree | da076be3baa4d987fb5935e220a3d901c926e0e7 /source/blender/python/mathutils/mathutils.h | |
parent | 28b996a9d2090efdd74115a653629ef9d7d871f7 (diff) |
Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine
This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.
Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
that we can wait until then to remove this.
Diffstat (limited to 'source/blender/python/mathutils/mathutils.h')
-rw-r--r-- | source/blender/python/mathutils/mathutils.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/python/mathutils/mathutils.h b/source/blender/python/mathutils/mathutils.h index ec927a9e316..01d2350d7fd 100644 --- a/source/blender/python/mathutils/mathutils.h +++ b/source/blender/python/mathutils/mathutils.h @@ -62,7 +62,7 @@ enum { float *_data; /* array of data (alias), wrapped status depends on wrapped status */ \ PyObject *cb_user; /* if this vector references another object, otherwise NULL, \ * *Note* this owns its reference */ \ - unsigned char cb_type; /* which user funcs do we adhere to, RNA, GameObject, etc */ \ + unsigned char cb_type; /* which user funcs do we adhere to, RNA, etc */ \ unsigned char cb_subtype; /* subtype: location, rotation... \ * to avoid defining many new functions for every attribute of the same type */ \ unsigned char flag /* wrapped data type? */ \ |