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authorBrecht Van Lommel <brecht@blender.org>2022-05-19 21:31:58 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-05-23 16:34:50 +0300
commit469ee7ff1529a1b28ce0b300835ebc42d5c5362f (patch)
tree9be3874673f222ac3c3773fe726f0158287ac1e6 /source/blender/python/mathutils/mathutils_Color.c
parent2f2d13b8c664b90a7d3249d6ad71bac3d519026d (diff)
Python API: add mathutils.Color functions to convert color spaces
Between scene linear and sRGB, XYZ, linear Rec.709 and ACES2065-1. And add some clarifications about color spaces in the docs. Fixes T98267 Ref T68926 Differential Revision: https://developer.blender.org/D14989
Diffstat (limited to 'source/blender/python/mathutils/mathutils_Color.c')
-rw-r--r--source/blender/python/mathutils/mathutils_Color.c169
1 files changed, 162 insertions, 7 deletions
diff --git a/source/blender/python/mathutils/mathutils_Color.c b/source/blender/python/mathutils/mathutils_Color.c
index 8b126639f10..1495a465432 100644
--- a/source/blender/python/mathutils/mathutils_Color.c
+++ b/source/blender/python/mathutils/mathutils_Color.c
@@ -14,6 +14,8 @@
#include "../generic/py_capi_utils.h"
#include "../generic/python_utildefines.h"
+#include "IMB_colormanagement.h"
+
#ifndef MATH_STANDALONE
# include "BLI_dynstr.h"
#endif
@@ -76,6 +78,120 @@ static PyObject *Color_ToTupleExt(ColorObject *self, int ndigits)
return ret;
}
+PyDoc_STRVAR(Color_from_scene_linear_to_srgb_doc,
+ ".. function:: from_scene_linear_to_srgb()\n"
+ "\n"
+ " Convert from scene linear to sRGB color space.\n"
+ "\n"
+ " :return: A color in sRGB color space.\n"
+ " :rtype: :class:`Color`\n");
+static PyObject *Color_from_scene_linear_to_srgb(ColorObject *self)
+{
+ float col[3] = {self->col[0], self->col[1], self->col[2]};
+ IMB_colormanagement_scene_linear_to_srgb_v3(col);
+ return Color_CreatePyObject(col, Py_TYPE(self));
+}
+
+PyDoc_STRVAR(Color_from_srgb_to_scene_linear_doc,
+ ".. function:: from_srgb_to_scene_linear()\n"
+ "\n"
+ " Convert from sRGB to scene linear color space.\n"
+ "\n"
+ " :return: A color in scene linear color space.\n"
+ " :rtype: :class:`Color`\n");
+static PyObject *Color_from_srgb_to_scene_linear(ColorObject *self)
+{
+ float col[3] = {self->col[0], self->col[1], self->col[2]};
+ IMB_colormanagement_srgb_to_scene_linear_v3(col);
+ return Color_CreatePyObject(col, Py_TYPE(self));
+}
+
+PyDoc_STRVAR(Color_from_scene_linear_to_xyz_d65_doc,
+ ".. function:: from_scene_linear_to_xyz_d65()\n"
+ "\n"
+ " Convert from scene linear to CIE XYZ (Illuminant D65) color space.\n"
+ "\n"
+ " :return: A color in XYZ color space.\n"
+ " :rtype: :class:`Color`\n");
+static PyObject *Color_from_scene_linear_to_xyz_d65(ColorObject *self)
+{
+ float col[3];
+ IMB_colormanagement_rgb_to_xyz(col, self->col);
+ return Color_CreatePyObject(col, Py_TYPE(self));
+}
+
+PyDoc_STRVAR(Color_from_xyz_d65_to_scene_linear_doc,
+ ".. function:: from_xyz_d65_to_scene_linear()\n"
+ "\n"
+ " Convert from CIE XYZ (Illuminant D65) to scene linear color space.\n"
+ "\n"
+ " :return: A color in scene linear color space.\n"
+ " :rtype: :class:`Color`\n");
+static PyObject *Color_from_xyz_d65_to_scene_linear(ColorObject *self)
+{
+ float col[3];
+ IMB_colormanagement_xyz_to_rgb(col, self->col);
+ return Color_CreatePyObject(col, Py_TYPE(self));
+}
+
+PyDoc_STRVAR(Color_from_scene_linear_to_aces_doc,
+ ".. function:: from_scene_linear_to_aces()\n"
+ "\n"
+ " Convert from scene linear to ACES2065-1 linear color space.\n"
+ "\n"
+ " :return: A color in ACES2065-1 linear color space.\n"
+ " :rtype: :class:`Color`\n");
+static PyObject *Color_from_scene_linear_to_aces(ColorObject *self)
+{
+ float col[3];
+ IMB_colormanagement_rgb_to_aces(col, self->col);
+ return Color_CreatePyObject(col, Py_TYPE(self));
+}
+
+PyDoc_STRVAR(Color_from_aces_to_scene_linear_doc,
+ ".. function:: from_aces_to_scene_linear()\n"
+ "\n"
+ " Convert from ACES2065-1 linear to scene linear color space.\n"
+ "\n"
+ " :return: A color in scene linear color space.\n"
+ " :rtype: :class:`Color`\n");
+static PyObject *Color_from_aces_to_scene_linear(ColorObject *self)
+{
+ float col[3];
+ IMB_colormanagement_aces_to_rgb(col, self->col);
+ return Color_CreatePyObject(col, Py_TYPE(self));
+}
+
+PyDoc_STRVAR(Color_from_scene_linear_to_rec709_linear_doc,
+ ".. function:: from_scene_linear_to_rec709_linear()\n"
+ "\n"
+ " Convert from scene linear to Rec.709 linear color space.\n"
+ "\n"
+ " :return: A color in Rec.709 linear color space.\n"
+ " :rtype: :class:`Color`\n");
+static PyObject *Color_from_scene_linear_to_rec709_linear(ColorObject *self)
+{
+ float col[3];
+ IMB_colormanagement_rgb_to_rec709(col, self->col);
+ return Color_CreatePyObject(col, Py_TYPE(self));
+}
+
+PyDoc_STRVAR(Color_from_rec709_linear_to_scene_linear_doc,
+ ".. function:: from_rec709_linear_to_scene_linear()\n"
+ "\n"
+ " Convert from Rec.709 linear color space to scene linear color space.\n"
+ "\n"
+ " :return: A color in scene linear color space.\n"
+ " :rtype: :class:`Color`\n");
+static PyObject *Color_from_rec709_linear_to_scene_linear(ColorObject *self)
+{
+ float col[3];
+ IMB_colormanagement_rec709_to_rgb(col, self->col);
+ return Color_CreatePyObject(col, Py_TYPE(self));
+}
+
+/* ---------------------------- Colorspace conversion -------------- */
+
PyDoc_STRVAR(Color_copy_doc,
".. function:: copy()\n"
"\n"
@@ -869,17 +985,56 @@ static struct PyMethodDef Color_methods[] = {
/* base-math methods */
{"freeze", (PyCFunction)BaseMathObject_freeze, METH_NOARGS, BaseMathObject_freeze_doc},
+
+ /* Colorspace methods. */
+ {"from_scene_linear_to_srgb",
+ (PyCFunction)Color_from_scene_linear_to_srgb,
+ METH_NOARGS,
+ Color_from_scene_linear_to_srgb_doc},
+ {"from_srgb_to_scene_linear",
+ (PyCFunction)Color_from_srgb_to_scene_linear,
+ METH_NOARGS,
+ Color_from_srgb_to_scene_linear_doc},
+ {"from_scene_linear_to_xyz_d65",
+ (PyCFunction)Color_from_scene_linear_to_xyz_d65,
+ METH_NOARGS,
+ Color_from_scene_linear_to_xyz_d65_doc},
+ {"from_xyz_d65_to_scene_linear",
+ (PyCFunction)Color_from_xyz_d65_to_scene_linear,
+ METH_NOARGS,
+ Color_from_xyz_d65_to_scene_linear_doc},
+ {"from_scene_linear_to_aces",
+ (PyCFunction)Color_from_scene_linear_to_aces,
+ METH_NOARGS,
+ Color_from_scene_linear_to_aces_doc},
+ {"from_aces_to_scene_linear",
+ (PyCFunction)Color_from_aces_to_scene_linear,
+ METH_NOARGS,
+ Color_from_aces_to_scene_linear_doc},
+ {"from_scene_linear_to_rec709_linear",
+ (PyCFunction)Color_from_scene_linear_to_rec709_linear,
+ METH_NOARGS,
+ Color_from_scene_linear_to_rec709_linear_doc},
+ {"from_rec709_linear_to_scene_linear",
+ (PyCFunction)Color_from_rec709_linear_to_scene_linear,
+ METH_NOARGS,
+ Color_from_rec709_linear_to_scene_linear_doc},
{NULL, NULL, 0, NULL},
};
/* ------------------PY_OBECT DEFINITION-------------------------- */
-PyDoc_STRVAR(color_doc,
- ".. class:: Color(rgb)\n"
- "\n"
- " This object gives access to Colors in Blender.\n"
- "\n"
- " :param rgb: (r, g, b) color values\n"
- " :type rgb: 3d vector\n");
+PyDoc_STRVAR(
+ color_doc,
+ ".. class:: Color(rgb)\n"
+ "\n"
+ " This object gives access to Colors in Blender.\n"
+ "\n"
+ " Most colors returned by Blender APIs are in scene linear color space, as defined by "
+ " the OpenColorIO configuration. The notable exception is user interface theming colors, "
+ " which are in sRGB color space.\n"
+ "\n"
+ " :param rgb: (r, g, b) color values\n"
+ " :type rgb: 3d vector\n");
PyTypeObject color_Type = {
PyVarObject_HEAD_INIT(NULL, 0) "Color", /* tp_name */
sizeof(ColorObject), /* tp_basicsize */