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authorCampbell Barton <ideasman42@gmail.com>2021-06-01 05:49:22 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-06-01 06:25:00 +0300
commit5e7fb77dc4d27df74a8e839b8a4eb7a1fe43475b (patch)
tree30492193b0670f378ec892202082d12b9298860b /source/blender/python/mathutils
parentf8ce744c83500b86dad4d5a62a0b733bf9fd4b59 (diff)
BMesh: remove checks for tessellating 2 sided faces
2 sided faces aren't supported and will cause problems in many areas of Blender's code. Removing (implied) support for faces with fewer than 3 sides means the total number of triangles is known ahead of time. This simplifies adding support for multi-threading and partial updates to an existing tessellation - as the face and loop indices can be used to access the range of triangles associated with a face. Also correct outdated comments.
Diffstat (limited to 'source/blender/python/mathutils')
-rw-r--r--source/blender/python/mathutils/mathutils_bvhtree.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/python/mathutils/mathutils_bvhtree.c b/source/blender/python/mathutils/mathutils_bvhtree.c
index 1acbcc006ca..79ed9e68420 100644
--- a/source/blender/python/mathutils/mathutils_bvhtree.c
+++ b/source/blender/python/mathutils/mathutils_bvhtree.c
@@ -961,8 +961,6 @@ static PyObject *C_BVHTree_FromBMesh(PyObject *UNUSED(cls), PyObject *args, PyOb
/* Get data for tessellation */
{
- int tris_len_dummy;
-
coords_len = (uint)bm->totvert;
tris_len = (uint)poly_to_tri_count(bm->totface, bm->totloop);
@@ -971,8 +969,7 @@ static PyObject *C_BVHTree_FromBMesh(PyObject *UNUSED(cls), PyObject *args, PyOb
looptris = MEM_mallocN(sizeof(*looptris) * (size_t)tris_len, __func__);
- BM_mesh_calc_tessellation(bm, looptris, &tris_len_dummy);
- BLI_assert(tris_len_dummy == (int)tris_len);
+ BM_mesh_calc_tessellation(bm, looptris);
}
{