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authorMaxime Curioni <maxime.curioni@gmail.com>2008-07-06 23:53:32 +0400
committerMaxime Curioni <maxime.curioni@gmail.com>2008-07-06 23:53:32 +0400
commit270184e1b2e98a00d9e7f5598084fe65943bf925 (patch)
tree1dafc3678a12ee187e4ab0a5e94efc7690213e0b /source/blender/python
parenteda7cdc81dde901f0fbfee6e9c0b04031b212e69 (diff)
parenta06a4663c4df9094acf5ab01e7407f379b137b51 (diff)
soc-2008-mxcurioni: merge-repair with trunk rev 15456
Diffstat (limited to 'source/blender/python')
-rw-r--r--source/blender/python/BPY_extern.h3
-rw-r--r--source/blender/python/BPY_interface.c97
-rw-r--r--source/blender/python/api2_2x/Node.c352
-rw-r--r--source/blender/python/api2_2x/doc/API_related.py6
4 files changed, 257 insertions, 201 deletions
diff --git a/source/blender/python/BPY_extern.h b/source/blender/python/BPY_extern.h
index 41e8004e25b..f6a27b80733 100644
--- a/source/blender/python/BPY_extern.h
+++ b/source/blender/python/BPY_extern.h
@@ -84,7 +84,8 @@ extern "C" {
void init_syspath( int first_time );
void syspath_append( char *dir );
void BPY_rebuild_syspath( void );
-
+ int BPY_path_update( void );
+
int BPY_Err_getLinenumber( void );
const char *BPY_Err_getFilename( void );
diff --git a/source/blender/python/BPY_interface.c b/source/blender/python/BPY_interface.c
index 88fc5265a50..226657655fa 100644
--- a/source/blender/python/BPY_interface.c
+++ b/source/blender/python/BPY_interface.c
@@ -428,19 +428,24 @@ void BPY_rebuild_syspath( void )
if(U.pythondir[0] != '\0' ) {
char modpath[FILE_MAX];
int upyslen = strlen(U.pythondir);
-
+ BLI_strncpy(dirpath, U.pythondir, FILE_MAX);
+
/* check if user pydir ends with a slash and, if so, remove the slash
* (for eventual implementations of c library's stat function that might
* not like it) */
- if (upyslen > 2) { /* avoids doing anything if dir == '//' */
- BLI_add_slash(U.pythondir);
+#ifdef WIN32
+ if (upyslen > 3) {
+#else
+ if (upyslen > 1) {
+#endif
+ if (dirpath[upyslen-1] == '\\' || dirpath[upyslen-1] == '/') {
+ dirpath[upyslen-1] = '\0';
+ }
}
- BLI_strncpy(dirpath, U.pythondir, FILE_MAX);
BLI_convertstringcode(dirpath, G.sce);
syspath_append(dirpath); /* append to module search path */
-
- BLI_make_file_string("/", modpath, dirpath, "bpymodules");
+ BLI_join_dirfile( modpath, dirpath, "bpymodules" );
if (BLI_exists(modpath)) syspath_append(modpath);
}
@@ -455,6 +460,16 @@ void BPY_rebuild_syspath( void )
PyGILState_Release(gilstate);
}
+int BPY_path_update( void )
+{
+ BPyMenu_RemoveAllEntries(); /* free old data */
+ BPY_rebuild_syspath();
+ if (BPyMenu_Init(1) == -1) { /* re-eval scripts registration in menus */
+ return 0;
+ }
+ return 1;
+}
+
/****************************************************************************
* Description: This function finishes Python initialization in Blender.
@@ -622,11 +637,13 @@ int BPY_txt_do_python_Text( struct Text *text )
if( !strcmp( script->id.name + 2, text->id.name + 2 ) ) {
/* if this text is already a running script,
* just move to it: */
- SpaceScript *sc;
- newspace( curarea, SPACE_SCRIPT );
- sc = curarea->spacedata.first;
- sc->script = script;
- return 1;
+ if (!G.background) {
+ SpaceScript *sc;
+ newspace( curarea, SPACE_SCRIPT );
+ sc = curarea->spacedata.first;
+ sc->script = script;
+ return 1;
+ }
}
script = script->id.next;
}
@@ -764,7 +781,6 @@ int BPY_run_script(Script *script)
Text *text = NULL;
BPy_constant *info;
int len;
- char *buffer=NULL, *s;
FILE *fp = NULL;
@@ -845,7 +861,6 @@ int BPY_run_script(Script *script)
printf("Oops - weakref dict\n");
free_libblock( &G.main->script, script );
ReleaseGlobalDictionary( py_dict );
- MEM_freeN( buffer );
PyGILState_Release(gilstate);
return 0;
}
@@ -867,41 +882,41 @@ int BPY_run_script(Script *script)
* 'FILE structs for different C libraries can be different and
* incompatible'.
* So now we load the script file data to a buffer */
-
+ char *buffer=NULL, *buffer_ofs=NULL, *b_to, *b_from;
+
fseek( fp, 0L, SEEK_END );
len = ftell( fp );
fseek( fp, 0L, SEEK_SET );
- buffer = MEM_mallocN( len + 2, "pyfilebuf" ); /* len+2 to add '\n\0' */
+ buffer = buffer_ofs = MEM_mallocN( len + 2, "pyfilebuf" ); /* len+2 to add '\n\0' */
len = fread( buffer, 1, len, fp );
buffer[len] = '\n'; /* fix syntax error in files w/o eol */
buffer[len + 1] = '\0';
-
- /* fast clean-up of dos cr/lf line endings: change '\r' to space */
-
- /* we also have to check for line splitters: '\\' */
- /* to avoid possible syntax errors on dos files on win */
- /**/
- /* but first make sure we won't disturb memory below &buffer[0]: */
- if( *buffer == '\r' )
- *buffer = ' ';
-
- /* now handle the whole buffer */
- for( s = buffer + 1; *s != '\0'; s++ ) {
- if( *s == '\r' ) {
- if( *( s - 1 ) == '\\' ) { /* special case: long lines split with '\': */
- *( s - 1 ) = ' '; /* we write ' \', because '\ ' is a syntax error */
- *s = '\\';
- } else
- *s = ' '; /* not a split line, just replace '\r' with ' ' */
+
+
+ /* fast clean-up of dos cr/lf line endings, remove convert '\r\n's to '\n' */
+ if (*buffer_ofs == '\r' && *(buffer_ofs+1) == '\n') {
+ buffer_ofs++;
+ }
+ b_from = b_to = buffer_ofs;
+
+ while(*b_from != '\0') {
+ if (*b_from == '\r' && *( b_from+1 ) == '\n') {
+ b_from++;
}
+ if (b_from != b_to) {
+ *b_to = *b_from;
+ }
+ b_to++;
+ b_from++;
}
-
- fclose( fp );
+ *b_to = '\0';
+ /* done cleaning the string */
+ fclose( fp );
- py_res = PyRun_String( buffer, Py_file_input, py_dict, py_dict );
+ py_res = PyRun_String( buffer_ofs, Py_file_input, py_dict, py_dict );
MEM_freeN( buffer );
}
@@ -926,10 +941,12 @@ int BPY_run_script(Script *script)
/* special case: called from the menu in the Scripts window
* we have to change sc->script pointer, since it'll be freed here.*/
- if( curarea->spacetype == SPACE_SCRIPT ) {
- SpaceScript *sc = curarea->spacedata.first;
- sc->script = G.main->script.first; /* can be null, which is ok ... */
- /* ... meaning no other script is running right now. */
+ if (!G.background) {
+ if( curarea->spacetype == SPACE_SCRIPT ) {
+ SpaceScript *sc = curarea->spacedata.first;
+ sc->script = G.main->script.first; /* can be null, which is ok ... */
+ /* ... meaning no other script is running right now. */
+ }
}
}
diff --git a/source/blender/python/api2_2x/Node.c b/source/blender/python/api2_2x/Node.c
index 7d568c45c64..792b2331508 100644
--- a/source/blender/python/api2_2x/Node.c
+++ b/source/blender/python/api2_2x/Node.c
@@ -1110,91 +1110,153 @@ static PyObject *Node_GetInputMap(BPy_Node *self) {
#define REFRACT_D 36
#define STRAND_D 37
-static PyObject *ShadeInput_getAttribute(BPy_ShadeInput *self, void *type) {
- PyObject *obj = NULL;
- if(self->shi) {
- switch(GET_INT_FROM_POINTER(type)) {
- case SURFACEVIEWVECTOR:
- obj = Py_BuildValue("(fff)", self->shi->view[0], self->shi->view[1], self->shi->view[2]);
- break;
- case VIEWNORMAL:
- obj = Py_BuildValue("(fff)", self->shi->vn[0], self->shi->vn[1], self->shi->vn[2]);
- break;
- case SURFACENORMAL:
- obj = Py_BuildValue("(fff)", self->shi->facenor[0], self->shi->facenor[1], self->shi->facenor[2]);
- break;
- case GLOBALTEXTURE:
- obj = Py_BuildValue("(fff)", self->shi->gl[0], self->shi->gl[1], self->shi->gl[2]);
- break;
- case TEXTURE:
- obj = Py_BuildValue("(fff)", self->shi->lo[0], self->shi->lo[1], self->shi->lo[2]);
- break;
- case PIXEL:
- obj = Py_BuildValue("(ii)", self->shi->xs, self->shi->ys);
- break;
- case COLOR:
- obj = Py_BuildValue("(fff)", self->shi->r, self->shi->g, self->shi->b);
- break;
- case SPECULAR_COLOR:
- obj = Py_BuildValue("(fff)", self->shi->specr, self->shi->specg, self->shi->specb);
- break;
- case MIRROR_COLOR:
- obj = Py_BuildValue("(fff)", self->shi->mirr, self->shi->mirg, self->shi->mirb);
- break;
- case AMBIENT_COLOR:
- obj = Py_BuildValue("(fff)", self->shi->ambr, self->shi->ambg, self->shi->ambb);
- break;
- case AMBIENT:
- obj = PyFloat_FromDouble((double)(self->shi->amb));
- break;
- case EMIT:
- obj = PyFloat_FromDouble((double)(self->shi->emit));
- break;
- case DISPLACE:
- obj = Py_BuildValue("(fff)", self->shi->displace[0], self->shi->displace[1], self->shi->displace[2]);
- break;
- case STRAND:
- obj = PyFloat_FromDouble((double)(self->shi->strandco));
- break;
- case STRESS:
- obj = PyFloat_FromDouble((double)(self->shi->stress));
- break;
- case TANGENT:
- obj = Py_BuildValue("(fff)", self->shi->tang[0], self->shi->tang[1], self->shi->tang[2]);
- break;
- case SURFACE_D:
- obj = Py_BuildValue("(fff)(fff)", self->shi->dxco[0], self->shi->dxco[1], self->shi->dxco[2], self->shi->dyco[0], self->shi->dyco[1], self->shi->dyco[2]);
- break;
- case TEXTURE_D:
- obj = Py_BuildValue("(fff)(fff)", self->shi->dxlo[0], self->shi->dxlo[1], self->shi->dxlo[2], self->shi->dylo[0], self->shi->dylo[1], self->shi->dylo[2]);
- break;
- case GLOBALTEXTURE_D:
- obj = Py_BuildValue("(fff)(fff)", self->shi->dxgl[0], self->shi->dxgl[1], self->shi->dxgl[2], self->shi->dygl[0], self->shi->dygl[1], self->shi->dygl[2]);
- break;
- case REFLECTION_D:
- obj = Py_BuildValue("(fff)(fff)", self->shi->dxref[0], self->shi->dxref[1], self->shi->dxref[2], self->shi->dyref[0], self->shi->dyref[1], self->shi->dyref[2]);
- break;
- case NORMAL_D:
- obj = Py_BuildValue("(fff)(fff)", self->shi->dxno[0], self->shi->dxno[1], self->shi->dxno[2], self->shi->dyno[0], self->shi->dyno[1], self->shi->dyno[2]);
- break;
- case STICKY_D:
- obj = Py_BuildValue("(fff)(fff)", self->shi->dxsticky[0], self->shi->dxsticky[1], self->shi->dxsticky[2], self->shi->dysticky[0], self->shi->dysticky[1], self->shi->dysticky[2]);
- break;
- case REFRACT_D:
- obj = Py_BuildValue("(fff)(fff)", self->shi->dxrefract[0], self->shi->dxrefract[1], self->shi->dxrefract[2], self->shi->dyrefract[0], self->shi->dyrefract[1], self->shi->dyrefract[2]);
- break;
- case STRAND_D:
- obj = Py_BuildValue("(ff)", self->shi->dxstrand, self->shi->dystrand);
- break;
- default:
- break;
- }
- }
+/* MACRO time: defining shi getters */
- if(!obj) {
- Py_RETURN_NONE;
- }
- return obj;
+/* a couple checks that we can redefine to nothing for a tiny performance
+ * gain */
+
+#define SHI_CHECK_SHI\
+ if (!self->shi)\
+ return EXPP_ReturnPyObjError(PyExc_RuntimeError,\
+ "no shade input data!");
+
+#define SHI_CHECK_OB\
+ if (!ob)\
+ return EXPP_ReturnPyObjError(PyExc_RuntimeError,\
+ "couldn't create vector object!");
+
+/* for shi getters: */
+
+#define SHI_GETATTR_f(name, var)\
+static PyObject *ShadeInput_get##name(BPy_ShadeInput *self, void *unused)\
+{\
+ PyObject *ob = NULL;\
+\
+ SHI_CHECK_SHI\
+\
+ ob = PyFloat_FromDouble((double)(self->shi->var));\
+\
+ SHI_CHECK_OB\
+\
+ return ob;\
+}
+
+#define SHI_GETATTR_fvec(name, var, len)\
+static PyObject *ShadeInput_get##name(BPy_ShadeInput *self, void *unused)\
+{\
+ PyObject *ob = NULL;\
+\
+ SHI_CHECK_SHI\
+\
+ ob = newVectorObject(self->shi->var, len, Py_NEW);\
+\
+ SHI_CHECK_OB\
+\
+ return ob;\
+}
+
+#define SHI_GETATTR_2fvec(name, v1, v2, len)\
+static PyObject *ShadeInput_get##name(BPy_ShadeInput *self, void *unused)\
+{\
+ PyObject *ob = NULL;\
+ PyObject *tuple = NULL;\
+\
+ SHI_CHECK_SHI\
+\
+ tuple = PyTuple_New(2);\
+\
+ ob = newVectorObject(self->shi->v1, len, Py_NEW);\
+ PyTuple_SET_ITEM(tuple, 0, ob);\
+\
+ ob = newVectorObject(self->shi->v2, len, Py_NEW);\
+ PyTuple_SET_ITEM(tuple, 1, ob);\
+\
+ return tuple;\
+}
+
+#define SHI_GETATTR_3f(name, v1, v2, v3)\
+static PyObject *ShadeInput_get##name(BPy_ShadeInput *self, void *unused)\
+{\
+ PyObject *ob = NULL;\
+ float vec[3];\
+\
+ SHI_CHECK_SHI\
+\
+ vec[0] = self->shi->v1;\
+ vec[1] = self->shi->v2;\
+ vec[2] = self->shi->v3;\
+\
+ ob = newVectorObject(vec, 3, Py_NEW);\
+\
+ SHI_CHECK_OB\
+\
+ return ob;\
+}
+
+/* float */
+
+SHI_GETATTR_f(Ambient, amb);
+SHI_GETATTR_f(Emit, emit);
+SHI_GETATTR_f(Strand, strandco);
+SHI_GETATTR_f(Stress, stress);
+
+/* 3 float vars */
+
+SHI_GETATTR_3f(Color, r, g, b)
+SHI_GETATTR_3f(ColorSpecular, specr, specg, specb)
+SHI_GETATTR_3f(ColorMirror, mirr, mirg, mirb)
+SHI_GETATTR_3f(ColorAmbient, ambr, ambg, ambb)
+
+/* float vector */
+
+SHI_GETATTR_fvec(SurfaceViewVector, view, 3)
+SHI_GETATTR_fvec(SurfaceNormal, facenor, 3)
+SHI_GETATTR_fvec(ViewNormal, vn, 3)
+SHI_GETATTR_fvec(TextureGlobal, gl, 3)
+SHI_GETATTR_fvec(Texture, lo, 3)
+SHI_GETATTR_fvec(Displace, displace, 3)
+SHI_GETATTR_fvec(Tangent, tang, 3)
+
+/* two float vectors */
+
+SHI_GETATTR_2fvec(SurfaceD, dxco, dyco, 3)
+SHI_GETATTR_2fvec(TextureD, dxlo, dylo, 3)
+SHI_GETATTR_2fvec(TextureGlobalD, dxgl, dygl, 3)
+SHI_GETATTR_2fvec(ReflectionD, dxref, dyref, 3)
+SHI_GETATTR_2fvec(NormalD, dxno, dyno, 3)
+SHI_GETATTR_2fvec(StickyD, dxsticky, dysticky, 3)
+SHI_GETATTR_2fvec(RefractD, dxrefract, dyrefract, 3)
+
+/* single cases (for now), not macros: */
+
+static PyObject *ShadeInput_getPixel(BPy_ShadeInput *self, void *unused)
+{
+ PyObject *ob = NULL;
+
+ SHI_CHECK_SHI
+
+ ob = Py_BuildValue("(ii)", self->shi->xs, self->shi->ys);
+
+ SHI_CHECK_OB
+
+ return ob;
+}
+
+static PyObject *ShadeInput_getStrandD(BPy_ShadeInput *self, void *unused)
+{
+ PyObject *ob = NULL;
+ float vec[2];
+
+ SHI_CHECK_SHI
+
+ vec[0] = self->shi->dxstrand;
+ vec[1] = self->shi->dystrand;
+
+ ob = newVectorObject(vec, 2, Py_NEW);
+
+ SHI_CHECK_OB
+
+ return ob;
}
static BPy_SockMap *Node_CreateOutputMap(bNode *node, bNodeStack **stack) {
@@ -1256,101 +1318,77 @@ static PyGetSetDef BPy_Node_getseters[] = {
static PyGetSetDef BPy_ShadeInput_getseters[] = {
{"texture",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the current texture coordinate (tuple)",
- (void*)TEXTURE},
+ (getter)ShadeInput_getTexture, (setter)NULL,
+ "Get the current texture coordinate (3-vector)", NULL},
{"textureGlobal",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the current global texture coordinate (tuple)",
- (void*)GLOBALTEXTURE},
+ (getter)ShadeInput_getTextureGlobal, (setter)NULL,
+ "Get the current global texture coordinate (3-vector)", NULL},
{"surfaceNormal",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the current surface normal (tuple)",
- (void*)SURFACENORMAL},
+ (getter)ShadeInput_getSurfaceNormal, (setter)NULL,
+ "Get the current surface normal (3-vector)", NULL},
{"viewNormal",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the current view normal (tuple)",
- (void*)VIEWNORMAL},
+ (getter)ShadeInput_getViewNormal, (setter)NULL,
+ "Get the current view normal (3-vector)", NULL},
{"surfaceViewVector",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the vector pointing to the viewpoint from the point being shaded (tuple)",
- (void*)SURFACEVIEWVECTOR},
+ (getter)ShadeInput_getSurfaceViewVector, (setter)NULL,
+ "Get the vector pointing to the viewpoint from the point being shaded (3-vector)", NULL},
{"pixel",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the x,y-coordinate for the pixel rendered (tuple)",
- (void*)PIXEL},
+ (getter)ShadeInput_getPixel, (setter)NULL,
+ "Get the x,y-coordinate for the pixel rendered (3-vector)", NULL},
{"color",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the color for the point being shaded (tuple)",
- (void*)COLOR},
+ (getter)ShadeInput_getColor, (setter)NULL,
+ "Get the color for the point being shaded (3-vector)", NULL},
{"specularColor",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the specular color for the point being shaded (tuple)",
- (void*)SPECULAR_COLOR},
+ (getter)ShadeInput_getColorSpecular, (setter)NULL,
+ "Get the specular color for the point being shaded (3-vector)", NULL},
{"mirrorColor",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the mirror color for the point being shaded (tuple)",
- (void*)MIRROR_COLOR},
+ (getter)ShadeInput_getColorMirror, (setter)NULL,
+ "Get the mirror color for the point being shaded (3-vector)", NULL},
{"ambientColor",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the ambient color for the point being shaded (tuple)",
- (void*)AMBIENT_COLOR},
+ (getter)ShadeInput_getColorAmbient, (setter)NULL,
+ "Get the ambient color for the point being shaded (3-vector)", NULL},
{"ambient",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the ambient factor for the point being shaded (float)",
- (void*)AMBIENT},
+ (getter)ShadeInput_getAmbient, (setter)NULL,
+ "Get the ambient factor for the point being shaded (float)", NULL},
{"emit",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the emit factor for the point being shaded (float)",
- (void*)EMIT},
+ (getter)ShadeInput_getEmit, (setter)NULL,
+ "Get the emit factor for the point being shaded (float)", NULL},
{"displace",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the displace vector for the point being shaded (tuple)",
- (void*)DISPLACE},
+ (getter)ShadeInput_getDisplace, (setter)NULL,
+ "Get the displace vector for the point being shaded (3-vector)", NULL},
{"strand",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the strand factor(float)",
- (void*)STRAND},
+ (getter)ShadeInput_getStrand, (setter)NULL,
+ "Get the strand factor(float)", NULL},
{"stress",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the stress factor(float)",
- (void*)STRESS},
+ (getter)ShadeInput_getStress, (setter)NULL,
+ "Get the stress factor(float)", NULL},
{"tangent",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the tangent vector (tuple)",
- (void*)TANGENT},
+ (getter)ShadeInput_getTangent, (setter)NULL,
+ "Get the tangent vector (3-vector)", NULL},
{"surfaceD",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the surface d (tuple of tuples)",
- (void*)SURFACE_D},
+ (getter)ShadeInput_getSurfaceD, (setter)NULL,
+ "Get the surface d (tuple with pair of 3-vectors)", NULL},
{"textureD",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the texture d (tuple of tuples)",
- (void*)TEXTURE_D},
+ (getter)ShadeInput_getTextureD, (setter)NULL,
+ "Get the texture d (tuple with pair of 3-vectors)", NULL},
{"textureGlobalD",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the global texture d (tuple of tuples)",
- (void*)GLOBALTEXTURE_D},
+ (getter)ShadeInput_getTextureGlobalD, (setter)NULL,
+ "Get the global texture d (tuple with pair of 3-vectors)", NULL},
{"reflectionD",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the reflection d (tuple of tuples)",
- (void*)REFLECTION_D},
+ (getter)ShadeInput_getReflectionD, (setter)NULL,
+ "Get the reflection d (tuple with pair of 3-vectors)", NULL},
{"normalD",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the normal d (tuple of tuples)",
- (void*)NORMAL_D},
+ (getter)ShadeInput_getNormalD, (setter)NULL,
+ "Get the normal d (tuple with pair of 3-vectors)", NULL},
{"stickyD",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the sticky d (tuple of tuples)",
- (void*)STICKY_D},
+ (getter)ShadeInput_getStickyD, (setter)NULL,
+ "Get the sticky d (tuple with pair of 3-vectors)", NULL},
{"refractD",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the refract d (tuple of tuples)",
- (void*)REFRACT_D},
+ (getter)ShadeInput_getRefractD, (setter)NULL,
+ "Get the refract d (tuple with pair of 3-vectors)", NULL},
{"strandD",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the strand d (tuple)",
- (void*)STRAND_D},
+ (getter)ShadeInput_getStrandD, (setter)NULL,
+ "Get the strand d (2-vector)", NULL},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
@@ -1496,7 +1534,7 @@ PyTypeObject ShadeInput_Type = {
/*** Attribute descriptor and subclassing stuff ***/
NULL, /*BPy_Node_methods,*/ /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
- BPy_ShadeInput_getseters, /* struct PyGetSetDef *tp_getset; */
+ BPy_ShadeInput_getseters, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
diff --git a/source/blender/python/api2_2x/doc/API_related.py b/source/blender/python/api2_2x/doc/API_related.py
index 87b29e7f524..4e29f95e76d 100644
--- a/source/blender/python/api2_2x/doc/API_related.py
+++ b/source/blender/python/api2_2x/doc/API_related.py
@@ -351,8 +351,8 @@ Introduction:
expected format for each url entry is e.g.
"Author's site, http://www.somewhere.com". The first part, before the
comma (','), is used as the button's tooltip. There are two preset
- options: "blender" and "elysiun", which link to the Python forums at
- blender.org and elysiun.com, respectively.
+ options: "blender" and "blenderartists.org", which link to the Python forums at
+ blender.org and blenderartists.org, respectively.
- __email__ (optional, type: string or list of strings):
- Equivalent to __url__, but opens the user's default email client. You
@@ -369,7 +369,7 @@ Introduction:
__author__ = 'Mr. Author'
__version__ = '1.0 2005/01/01'
__url__ = ["Author's site, http://somewhere.com",
- "Support forum, http://somewhere.com/forum/", "blender", "elysiun"]
+ "Support forum, http://somewhere.com/forum/", "blender", "blenderartists.org"]
__email__ = ["Mr. Author, mrauthor:somewhere*com", "scripts"]
__bpydoc__ = \"\"\"\\
This script does this and that.