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authorPhilipp Oeser <lichtwerk>2021-07-22 11:10:57 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2021-07-22 11:11:44 +0300
commit57668d84cf17d5e883bdfe9ec584c0683d8db860 (patch)
tree2b0be59647677352d22c2ce34434f28eca1c1eba /source/blender/python
parent8d5b9478a258bb0c5c438c79f8d08b76f8966602 (diff)
Make polls for removing mesh data layers consistent
This was reported in T90026 for attributes, but was also true for: - UVMaps - Vertex Colors - Sculpt Vertex Colors - Face Maps For Vertex groups and Shapekeys this was already done (in that their remove poll would check if there is a vertex group or shapekey to begin with), now make this consistent across all mentioned types. Thx @vvv for the initial patch (where this was done for attributes only) ref T90026 Reviewed By: HooglyBoogly Maniphest Tasks: T90026 Differential Revision: https://developer.blender.org/D11990
Diffstat (limited to 'source/blender/python')
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