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author | Julian Eisel <julian@blender.org> | 2021-01-30 03:49:23 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2021-01-31 17:53:09 +0300 |
commit | b10fac0432c60e145d4f5b9df55a40ad39c8d3b9 (patch) | |
tree | bcc94ec48b68ca69e7856e9bae4fe5e803419426 /source/blender/python | |
parent | d4aa5b2166b525f26cb065885cfca2f4fc1fcc8b (diff) |
Docs: Remove wrong debug flag info
Removed the `--debug-gpu-shaders` argument in bc94036a76b6 but forgot to amend
these changes.
Diffstat (limited to 'source/blender/python')
-rw-r--r-- | source/blender/python/gpu/gpu_py_shader.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/python/gpu/gpu_py_shader.c b/source/blender/python/gpu/gpu_py_shader.c index 526b96f8584..1a174549d66 100644 --- a/source/blender/python/gpu/gpu_py_shader.c +++ b/source/blender/python/gpu/gpu_py_shader.c @@ -570,9 +570,6 @@ PyDoc_STRVAR( " ``GL_ARB_texture_gather``, ``GL_ARB_texture_cube_map_array``\n" " and ``GL_ARB_shader_draw_parameters``.\n" "\n" - " To debug shaders, use the ``--debug-gpu-shaders`` command line option\n" - " to see full GLSL shader compilation and linking errors.\n" - "\n" " For drawing user interface elements and gizmos, use\n" " ``fragOutput = blender_srgb_to_framebuffer_space(fragOutput)``\n" " to transform the output sRGB colors to the frame-buffer color-space.\n" |