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author | Martin Poirier <theeth@yahoo.com> | 2008-06-23 03:07:42 +0400 |
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committer | Martin Poirier <theeth@yahoo.com> | 2008-06-23 03:07:42 +0400 |
commit | b22d3e615d75232ba0ac3327acb4c1b0101e77a4 (patch) | |
tree | 85ada06631b3f2a79de01394becade3884493b77 /source/blender/python | |
parent | 484ac5ea1a7c632a5bf1347f48ef34437d0e9700 (diff) |
Moving Line to Line intersection into arithb
Diffstat (limited to 'source/blender/python')
-rw-r--r-- | source/blender/python/api2_2x/Mathutils.c | 62 |
1 files changed, 9 insertions, 53 deletions
diff --git a/source/blender/python/api2_2x/Mathutils.c b/source/blender/python/api2_2x/Mathutils.c index 87ac3e3e6ba..85c56a61628 100644 --- a/source/blender/python/api2_2x/Mathutils.c +++ b/source/blender/python/api2_2x/Mathutils.c @@ -1452,8 +1452,8 @@ PyObject *M_Mathutils_LineIntersect( PyObject * self, PyObject * args ) "vectors must be of the same size\n" ) ); if( vec1->size == 3 || vec1->size == 2) { - float a[3], b[3], c[3], ab[3], cb[3], dir1[3], dir2[3]; - float d; + int result; + if (vec1->size == 3) { VECCOPY(v1, vec1->vec); VECCOPY(v2, vec2->vec); @@ -1477,63 +1477,19 @@ PyObject *M_Mathutils_LineIntersect( PyObject * self, PyObject * args ) v4[1] = vec4->vec[1]; v4[2] = 0.0f; } + + result = LineIntersectLine(v1, v2, v3, v4, i1, i2); - VecSubf(c, v3, v1); - VecSubf(a, v2, v1); - VecSubf(b, v4, v3); - - VECCOPY(dir1, a); - Normalize(dir1); - VECCOPY(dir2, b); - Normalize(dir2); - d = Inpf(dir1, dir2); - if (d == 1.0f || d == -1.0f) { + if (result == 0) { /* colinear */ return EXPP_incr_ret( Py_None ); } - - Crossf(ab, a, b); - d = Inpf(c, ab); - - /* test if the two lines are coplanar */ - if (d > -0.000001f && d < 0.000001f) { - Crossf(cb, c, b); - - VecMulf(a, Inpf(cb, ab) / Inpf(ab, ab)); - VecAddf(i1, v1, a); - VECCOPY(i2, i1); - } - /* if not */ else { - float n[3], t[3]; - VecSubf(t, v1, v3); - - /* offset between both plane where the lines lies */ - Crossf(n, a, b); - Projf(t, t, n); - - /* for the first line, offset the second line until it is coplanar */ - VecAddf(v3, v3, t); - VecAddf(v4, v4, t); - - VecSubf(c, v3, v1); - VecSubf(a, v2, v1); - VecSubf(b, v4, v3); - - Crossf(ab, a, b); - Crossf(cb, c, b); - - VecMulf(a, Inpf(cb, ab) / Inpf(ab, ab)); - VecAddf(i1, v1, a); - - /* for the second line, just substract the offset from the first intersection point */ - VecSubf(i2, i1, t); + tuple = PyTuple_New( 2 ); + PyTuple_SetItem( tuple, 0, newVectorObject(i1, vec1->size, Py_NEW) ); + PyTuple_SetItem( tuple, 1, newVectorObject(i2, vec1->size, Py_NEW) ); + return tuple; } - - tuple = PyTuple_New( 2 ); - PyTuple_SetItem( tuple, 0, newVectorObject(i1, vec1->size, Py_NEW) ); - PyTuple_SetItem( tuple, 1, newVectorObject(i2, vec1->size, Py_NEW) ); - return tuple; } else { return ( EXPP_ReturnPyObjError( PyExc_TypeError, |