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authorCampbell Barton <ideasman42@gmail.com>2008-05-19 13:54:38 +0400
committerCampbell Barton <ideasman42@gmail.com>2008-05-19 13:54:38 +0400
commitf32d99c3220bd14c9233d69f2ff7929e683ec1f4 (patch)
treec385e8b09e0a80dce9884af9800993152ca99ca5 /source/blender/python
parent591a4786702c0c3564fa3a2d80976bace2fd5295 (diff)
some updates to epy docs
Diffstat (limited to 'source/blender/python')
-rw-r--r--source/blender/python/api2_2x/doc/API_intro.py73
1 files changed, 32 insertions, 41 deletions
diff --git a/source/blender/python/api2_2x/doc/API_intro.py b/source/blender/python/api2_2x/doc/API_intro.py
index ec1d42bce43..18573815f35 100644
--- a/source/blender/python/api2_2x/doc/API_intro.py
+++ b/source/blender/python/api2_2x/doc/API_intro.py
@@ -6,7 +6,7 @@ The Blender Python API Reference
An asterisk (*) means the module has been updated.
- for a full list of changes since 2.42 see U{http://mediawiki.blender.org/index.php/Release_Notes/Notes243/Python_API}
+ for a full list of changes since 2.45 see U{http://wiki.blender.org/index.php/Release_Notes/Notes246/Python_API}
Top Module:
-----------
@@ -16,61 +16,53 @@ The Blender Python API Reference
Submodules:
-----------
- - L{Armature} (*)
+ - L{Armature}
- L{NLA}
- L{Action<NLA.Action>}
- - L{BezTriple} (*)
+ - L{BezTriple}
- L{BGL}
- - L{Camera} (*)
- - L{Curve} (*)
- - L{Draw} (*)
+ - L{Camera}
+ - L{Curve}
+ - L{Draw}
- L{Effect}
- - L{Geometry} (*)
- - L{Group} (*)
- - L{Image} (*)
- - L{Ipo} (*)
- - L{IpoCurve} (*)
- - L{Key} (*)
+ - L{Geometry}
+ - L{Group}
+ - L{Image}
+ - L{Ipo}
+ - L{IpoCurve}
+ - L{Key}
- L{Lamp}
- - L{Lattice} (*)
- - L{Library} (*)
- - L{Material} (*)
- - L{Mathutils} (*)
- - L{Mesh} (*)
- - L{MeshPrimitives} (*)
- - L{Metaball} (*)
+ - L{Lattice}
+ - L{Library}
+ - L{Material}
+ - L{Mathutils}
+ - L{Mesh}
+ - L{MeshPrimitives}
+ - L{Metaball}
- L{NMesh} (deprecated)
- L{Noise}
- - L{Object} (*)
- - L{Modifier} (*)
- - L{Pose} (*)
- - L{Constraint} (*)
- - L{ActionStrips<NLA>} (*)
+ - L{Object}
+ - L{Modifier}
+ - L{Pose}
+ - L{Constraint}
+ - L{ActionStrips<NLA>}
- L{Particle}
- L{Registry}
- L{Scene} (*)
- L{Radio}
- - L{Render} (*)
- - L{Sound} (*)
+ - L{Render}
+ - L{Sound}
- L{Text}
- L{Text3d}
- L{Font}
- - L{Texture} (*)
+ - L{Texture}
- L{TimeLine}
- L{Types}
- L{Window}
- - L{Theme} (*)
+ - L{Theme}
- L{World}
- L{sys<Sys>}
- Additional information:
- -----------------------
-
- - L{Special features<API_related>}:
- - scripts: registering in menus, documenting, configuring (new);
- - command line examples (new);
- - script links (*), space handler script links, Group module (new).
-
Introduction:
=============
@@ -226,9 +218,8 @@ A note to newbie script writers:
to get an idea of what can be done, you may be surprised.
@author: The Blender Python Team
-@requires: Blender 2.43 or newer.
-@version: 2.43
-@see: U{www.blender3d.org<http://www.blender3d.org>}: main site
+@requires: Blender 2.46 or newer.
+@version: 2.46
@see: U{www.blender.org<http://www.blender.org>}: documentation and forum
@see: U{blenderartists.org<http://blenderartists.org>}: user forum
@see: U{projects.blender.org<http://projects.blender.org>}
@@ -238,9 +229,9 @@ A note to newbie script writers:
@see: U{Blending into Python<en.wikibooks.org/wiki/Blender_3D:_Blending_Into_Python>}: User contributed documentation, featuring a blender/python cookbook with many examples.
@note: the official version of this reference guide is only updated for each
- new Blender release. But you can build the current CVS
+ new Blender release. But you can build the current SVN
version yourself: install epydoc, grab all files in the
- source/blender/python/api2_2x/doc/ folder of Blender's CVS and use the
+ source/blender/python/api2_2x/doc/ folder of Blender's SVN and use the
epy_docgen.sh script also found there to generate the html docs.
Naturally you will also need a recent Blender binary to try the new
features. If you prefer not to compile it yourself, there is a testing