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authorGermano Cavalcante <germano.costa@ig.com.br>2021-08-11 17:38:34 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-08-11 17:39:51 +0300
commitc9a9d5332bbe31c5f1c8974eeee3064d02557061 (patch)
treeadb7ebbe6886307dce9b2358ddb619a3bdec946f /source/blender/python
parente6bbbd965a447249393a27f911a1b29595c439ab (diff)
PyAPI: GPU: Expose builtin shaders
Expose `3D_POLYLINE_SMOOTH_COLOR` and `3D_POLYLINE_FLAT_COLOR` builtins. Requested by addon developers.
Diffstat (limited to 'source/blender/python')
-rw-r--r--source/blender/python/gpu/gpu_py_shader.c40
1 files changed, 21 insertions, 19 deletions
diff --git a/source/blender/python/gpu/gpu_py_shader.c b/source/blender/python/gpu/gpu_py_shader.c
index b3f1c186716..41c40fdeb96 100644
--- a/source/blender/python/gpu/gpu_py_shader.c
+++ b/source/blender/python/gpu/gpu_py_shader.c
@@ -44,14 +44,28 @@
/** \name Enum Conversion.
* \{ */
+#define PYDOC_BUILTIN_SHADER_LIST \
+ " - ``2D_FLAT_COLOR``\n" \
+ " - ``2D_IMAGE``\n" \
+ " - ``2D_SMOOTH_COLOR``\n" \
+ " - ``2D_UNIFORM_COLOR``\n" \
+ " - ``3D_FLAT_COLOR``\n" \
+ " - ``3D_SMOOTH_COLOR``\n" \
+ " - ``3D_UNIFORM_COLOR``\n" \
+ " - ``3D_POLYLINE_FLAT_COLOR``\n" \
+ " - ``3D_POLYLINE_SMOOTH_COLOR``\n" \
+ " - ``3D_POLYLINE_UNIFORM_COLOR``\n"
+
static const struct PyC_StringEnumItems pygpu_shader_builtin_items[] = {
- {GPU_SHADER_2D_UNIFORM_COLOR, "2D_UNIFORM_COLOR"},
{GPU_SHADER_2D_FLAT_COLOR, "2D_FLAT_COLOR"},
- {GPU_SHADER_2D_SMOOTH_COLOR, "2D_SMOOTH_COLOR"},
{GPU_SHADER_2D_IMAGE, "2D_IMAGE"},
- {GPU_SHADER_3D_UNIFORM_COLOR, "3D_UNIFORM_COLOR"},
+ {GPU_SHADER_2D_SMOOTH_COLOR, "2D_SMOOTH_COLOR"},
+ {GPU_SHADER_2D_UNIFORM_COLOR, "2D_UNIFORM_COLOR"},
{GPU_SHADER_3D_FLAT_COLOR, "3D_FLAT_COLOR"},
{GPU_SHADER_3D_SMOOTH_COLOR, "3D_SMOOTH_COLOR"},
+ {GPU_SHADER_3D_UNIFORM_COLOR, "3D_UNIFORM_COLOR"},
+ {GPU_SHADER_3D_POLYLINE_FLAT_COLOR, "3D_POLYLINE_FLAT_COLOR"},
+ {GPU_SHADER_3D_POLYLINE_SMOOTH_COLOR, "3D_POLYLINE_SMOOTH_COLOR"},
{GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR, "3D_POLYLINE_UNIFORM_COLOR"},
{0, NULL},
};
@@ -704,14 +718,8 @@ PyDoc_STRVAR(pygpu_shader_from_builtin_doc,
" For more details, you can check the shader code with the\n"
" :func:`gpu.shader.code_from_builtin` function.\n"
"\n"
- " :param pygpu_shader_name: One of these builtin shader names:\n\n"
- " - ``2D_UNIFORM_COLOR``\n"
- " - ``2D_FLAT_COLOR``\n"
- " - ``2D_SMOOTH_COLOR``\n"
- " - ``2D_IMAGE``\n"
- " - ``3D_UNIFORM_COLOR``\n"
- " - ``3D_FLAT_COLOR``\n"
- " - ``3D_SMOOTH_COLOR``\n"
+ " :param pygpu_shader_name: One of these builtin shader names:\n"
+ "\n" PYDOC_BUILTIN_SHADER_LIST
" :type pygpu_shader_name: str\n"
" :return: Shader object corresponding to the given name.\n"
" :rtype: :class:`bpy.types.GPUShader`\n");
@@ -734,14 +742,8 @@ PyDoc_STRVAR(pygpu_shader_code_from_builtin_doc,
"\n"
" Exposes the internal shader code for query.\n"
"\n"
- " :param pygpu_shader_name: One of these builtin shader names:\n\n"
- " - ``2D_UNIFORM_COLOR``\n"
- " - ``2D_FLAT_COLOR``\n"
- " - ``2D_SMOOTH_COLOR``\n"
- " - ``2D_IMAGE``\n"
- " - ``3D_UNIFORM_COLOR``\n"
- " - ``3D_FLAT_COLOR``\n"
- " - ``3D_SMOOTH_COLOR``\n"
+ " :param pygpu_shader_name: One of these builtin shader names:\n"
+ "\n" PYDOC_BUILTIN_SHADER_LIST
" :type pygpu_shader_name: str\n"
" :return: Vertex, fragment and geometry shader codes.\n"
" :rtype: dict\n");